difficultyAdjustmentAlgorithm

P85978 predicate

Indicates the process or method used to modify the difficulty level of a task, challenge, or system in response to certain conditions or performance metrics.

Observed surface forms (3)

Sample triples (17)

Subject Object
Bitcoin Cash modified from Bitcoin
Bitcoin testnet similar to mainnet with testnet-specific rules via predicate surface "difficultyAdjustment"
Challenge Rifts combat rating requirements increase per tier via predicate surface "difficultyScaling"
Challenge Rifts monster damage increases per tier via predicate surface "difficultyScaling"
Challenge Rifts monster health increases per tier via predicate surface "difficultyScaling"
Flayer Jungle Hell via predicate surface "difficultyScaling"
Flayer Jungle Nightmare via predicate surface "difficultyScaling"
Flayer Jungle Normal via predicate surface "difficultyScaling"
Fracture Chambers Torghast layer via predicate surface "difficultyScalingWith"
Fracture Chambers player item level via predicate surface "difficultyScalingWith"
Menagerie of the Master mechanics scale by difficulty via predicate surface "difficultyScaling"
Mort'regar item level independent via predicate surface "difficultyScaling"
Road to Alcarnus scales with game difficulty via predicate surface "difficultyScaling"
Salmon Run based on player rank and hazard level via predicate surface "difficultyScaling"
The Jailer's Gauntlet increases by layer via predicate surface "difficultyScaling"
Torghast, Tower of the Damned item level via predicate surface "difficultyScaling"
Torghast, Tower of the Damned layer level via predicate surface "difficultyScaling"