Looking Glass Studios
E914385
Looking Glass Studios was an influential American video game developer renowned for pioneering immersive simulation and stealth gameplay in titles like Thief and System Shock.
Statements (44)
| Predicate | Object |
|---|---|
| instanceOf |
defunct company
ⓘ
video game developer ⓘ |
| closureReason | financial difficulties ⓘ |
| country | United States of America ⓘ |
| gameEngineInnovation |
advanced sound propagation for stealth gameplay
ⓘ
real-time 3D environments ⓘ |
| gameplayInnovation |
diegetic user interfaces in System Shock
ⓘ
light and shadow stealth mechanics in Thief ⓘ simulation-driven level design ⓘ |
| genreSpecialty |
first-person role-playing
ⓘ
first-person simulation ⓘ immersive sim ⓘ stealth ⓘ |
| hasReputation |
critical acclaim despite modest sales
ⓘ
cult classic game catalog ⓘ |
| industry | video games ⓘ |
| influenced |
Arkane Studios
NERFINISHED
ⓘ
Ion Storm Austin NERFINISHED ⓘ Irrational Games NERFINISHED ⓘ modern immersive sim genre ⓘ |
| keyPerson |
Doug Church
NERFINISHED
ⓘ
Harvey Smith NERFINISHED ⓘ Ken Levine NERFINISHED ⓘ Paul Neurath NERFINISHED ⓘ Randy Smith NERFINISHED ⓘ Tim Stellmach NERFINISHED ⓘ Warren Spector NERFINISHED ⓘ |
| knownFor |
complex AI systems in games
ⓘ
emergent gameplay design ⓘ first-person immersive worlds ⓘ |
| notableFor |
immersive simulation gameplay
ⓘ
stealth gameplay innovation ⓘ |
| notableWork |
Flight Unlimited
NERFINISHED
ⓘ
Flight Unlimited II NERFINISHED ⓘ Flight Unlimited III NERFINISHED ⓘ System Shock NERFINISHED ⓘ System Shock 2 NERFINISHED ⓘ Terra Nova: Strike Force Centauri NERFINISHED ⓘ Thief Gold NERFINISHED ⓘ Thief II: The Metal Age NERFINISHED ⓘ Thief: The Dark Project NERFINISHED ⓘ Ultima Underworld II: Labyrinth of Worlds NERFINISHED ⓘ Ultima Underworld: The Stygian Abyss NERFINISHED ⓘ |
| status | closed ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.