Thief series

E266341

The Thief series is a pioneering stealth video game franchise, begun in the late 1990s, known for its first-person sneaking, immersive sim design, and atmospheric, steampunk-inspired world.

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All labels observed (4)

Label Occurrences
Thief: The Dark Project 3
Thief II: The Metal Age 1
Thief series canonical 1

Statements (50)

Predicate Object
instanceOf stealth video game franchise
video game series
countryOfOrigin United States of America
surface form: United States
firstRelease Thief series self-linksurface differs
surface form: Thief: The Dark Project
firstReleaseDate 1998
genre immersive sim
stealth
hasGameplayPerspective first-person
hasNotableFeature dark fantasy elements
emergent gameplay
first-person sneaking
light and shadow stealth mechanics
minimal hand-holding and UI
multiple difficulty levels affecting objectives
non-linear level design
sound-based stealth mechanics
steampunk-inspired setting
strong emphasis on atmosphere and sound design
hasReputation cult classic franchise
pioneering first-person stealth design
influencedGenre immersive sim games
stealth games
laterDeveloper Eidos-Montréal
Ion Storm
mainCharacter Garrett
notableEntry Thief (2014 video game)
Thief series self-linksurface differs
surface form: Thief II: The Metal Age

Thief series self-linksurface differs
surface form: Thief: Deadly Shadows

Thief series self-linksurface differs
surface form: Thief: The Dark Project
notableMechanic light gem visibility indicator
rope arrows and climbing tools
sound propagation affecting enemy detection
water arrows to douse torches
originalDeveloper Looking Glass Studios
originalPublisher Eidos Interactive
platform Windows
surface form: Microsoft Windows

PC
Sony PlayStation 3
surface form: PlayStation 3

PlayStation 4
Xbox
Xbox 360
Xbox One
protagonistOccupation master thief
publisher Eidos Interactive
Square Enix
settingDescription dark, steampunk-inspired city often called the City
settingStyle dark fantasy
gothic
steampunk
timePeriodOfDebut late 1990s

Referenced by (6)

Full triples — surface form annotated when it differs from this entity's canonical label.

Dishonored franchise (via Arkane Studios) influences Thief series
subject surface form: Dishonored franchise
Thief series firstRelease Thief series self-linksurface differs
this entity surface form: Thief: The Dark Project
Thief series notableEntry Thief series self-linksurface differs
this entity surface form: Thief: The Dark Project
Thief series notableEntry Thief series self-linksurface differs
this entity surface form: Thief II: The Metal Age
Thief series notableEntry Thief series self-linksurface differs
this entity surface form: Thief: Deadly Shadows
Harvey Smith influencedBy Thief series
this entity surface form: Thief: The Dark Project