Ion Storm
E914386
Ion Storm was a late-1990s American video game development studio best known for titles like Deus Ex and Daikatana, and for its high-profile, turbulent history.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Ion Storm Austin | 5 |
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
defunct company
ⓘ
video game development studio ⓘ video game development studio ⓘ |
| country |
United States of America
ⓘ
surface form:
United States
|
| developed |
Anachronox
NERFINISHED
ⓘ
Daikatana NERFINISHED ⓘ Deus Ex NERFINISHED ⓘ Deus Ex NERFINISHED ⓘ Deus Ex: Invisible War NERFINISHED ⓘ Deus Ex: Invisible War NERFINISHED ⓘ |
| dissolved | 2001 ⓘ |
| employed |
John Romero
NERFINISHED
ⓘ
Tom Hall NERFINISHED ⓘ Warren Spector NERFINISHED ⓘ |
| era |
early 2000s
ⓘ
late 1990s ⓘ |
| foundedAfter | John Romero’s departure from id Software ⓘ |
| foundedBy |
Jerry O’Flaherty
NERFINISHED
ⓘ
John Romero NERFINISHED ⓘ Todd Porter NERFINISHED ⓘ Tom Hall NERFINISHED ⓘ |
| genreFocus |
action-adventure game
ⓘ
first-person shooter ⓘ role-playing game ⓘ |
| headquartersLocation | Dallas, Texas NERFINISHED ⓘ |
| inception | 1996 ⓘ |
| industry | video games ⓘ |
| keyPerson |
John Romero
NERFINISHED
ⓘ
Tom Hall NERFINISHED ⓘ Warren Spector NERFINISHED ⓘ |
| knownFor |
high-profile marketing
ⓘ
lavish Dallas office ⓘ management controversies ⓘ turbulent development cycles ⓘ |
| location | Austin, Texas NERFINISHED ⓘ |
| notableWork |
Anachronox
NERFINISHED
ⓘ
Daikatana NERFINISHED ⓘ Deus Ex NERFINISHED ⓘ Deus Ex: Invisible War NERFINISHED ⓘ |
| operatedIn |
Austin, Texas
NERFINISHED
ⓘ
Dallas, Texas NERFINISHED ⓘ |
| parentOrganization |
Eidos Interactive
NERFINISHED
ⓘ
Ion Storm NERFINISHED ⓘ |
| publisherPartner | Eidos Interactive NERFINISHED ⓘ |
| reasonForNotoriety |
Daikatana delays and reception
ⓘ
Deus Ex critical acclaim ⓘ |
| subsidiary | Ion Storm Austin NERFINISHED ⓘ |
Referenced by (6)
Full triples — surface form annotated when it differs from this entity's canonical label.