World in Conflict

E910694

World in Conflict is a real-time tactics video game set in an alternate-history Cold War scenario, known for its cinematic presentation and large-scale, team-based multiplayer battles.

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Observed surface forms (1)

Surface form Occurrences
World in Conflict: Soviet Assault 0

Statements (47)

Predicate Object
instanceOf real-time tactics game
video game
video game expansion
awards Best Strategy Game awards from multiple publications
cameraPerspective top-down
conflict fictional World War III
controlScheme mouse and keyboard
countryOfOrigin Sweden
developer Massive Entertainment NERFINISHED
distributor Vivendi Games NERFINISHED
expands World in Conflict NERFINISHED
expansion World in Conflict: Soviet Assault NERFINISHED
faction NATO forces NERFINISHED
Soviet Army NERFINISHED
United States Army NERFINISHED
gameEngine Masstech engine
gameMode multiplayer
single-player
genre real-time tactics
strategy
hasClass Air
Armor
Infantry
Support
hasVoiceActing true
initialReleaseYear 2007
mainAntagonistFaction Soviet Union NERFINISHED
mainProtagonistFaction United States NERFINISHED
multiplayerFeature class-based roles
team-based battles
narrativeStyle story-driven campaign
notableFeature cinematic presentation
destructible environments
large-scale battles
tactical support powers
notableFor focus on tactics over base-building
platform Windows
surface form: Microsoft Windows

Sony PlayStation 3
surface form: PlayStation 3

Xbox 360 NERFINISHED
publisher Sierra Entertainment NERFINISHED
Ubisoft NERFINISHED
releaseDate 2007-09-18
releaseYear 2009
setting alternate history Cold War
supportsLANPlay true GENERATED
supportsOnlinePlay true
timePeriod late 1980s

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Massive Entertainment developed World in Conflict
Massive Entertainment notableWork World in Conflict