GrimE

E744043

GrimE is a 3D adventure game engine developed by LucasArts to power later titles like Grim Fandango and Escape from Monkey Island, succeeding their classic SCUMM engine.

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Statements (28)

Predicate Object
instanceOf 3D adventure game engine
game engine
associatedDeveloper Tim Schafer GENERATED
associatedFranchise Monkey Island NERFINISHED
countryOfOrigin United States of America
surface form: United States
developer LucasArts NERFINISHED
developerStudioType video game developer
gameEngineType proprietary engine
gameGenreSupport adventure game
graphicsTechnology 3D graphics
notableFor being the successor to the SCUMM engine at LucasArts
powering Escape from Monkey Island
powering Grim Fandango
notableTitleReleaseYear Escape from Monkey Island (2000) GENERATED
Grim Fandango (1998) GENERATED
platform Windows
surface form: Microsoft Windows

macOS
predecessor SCUMM NERFINISHED
primaryUsePeriod early 2000s
late 1990s
successorToEngine SCUMM NERFINISHED
supportsGenre graphic adventure
supportsPerspective 3D characters on pre-rendered backgrounds GENERATED
technicalApproach combination of 3D character models with static backgrounds
usedByCompany LucasArts NERFINISHED
usedFor story-driven adventure games
usedInVideoGame Escape from Monkey Island NERFINISHED
Grim Fandango NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SCUMM successorEngine GrimE