We’ll Make It

E516823

We’ll Make It is a survivor perk in the asymmetric horror game Dead by Daylight that temporarily boosts healing speed after safely rescuing a teammate from a hook.

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Observed surface forms (1)

Surface form Occurrences
We'll Make It 0

Statements (47)

Predicate Object
instanceOf perk in video game
survivor perk
activationCondition performing a safe hook rescue
safely unhooking a survivor
affects healing speed
appearsIn Dead by Daylight NERFINISHED
appliesTo healing actions
healing other survivors
belongsToGame Dead by Daylight base game NERFINISHED
canBeEquippedIn survivor loadout
cannotBeUsedBy killers
developerOfGame Behaviour Interactive NERFINISHED
durationType time-limited effect
effectType healing speed bonus
temporary buff
encourages altruistic gameplay
safe unhooking
team play
gameMechanic cooperative healing
hook rescue synergy
gameMode asymmetric multiplayer horror
genreOfGame survival horror
hasCounterplay killers tunneling or camping hooks
hasGameTag altruism
healing
rescue
hasInGameCategory altruism perk
hasRole survivor perk
isAvailableOn Nintendo Switch NERFINISHED
PC NERFINISHED
PlayStation NERFINISHED
Xbox NERFINISHED
mobile platforms
isNonUnique can be used by any survivor who has unlocked it
isPartOfSystem perk system in Dead by Daylight
isPerkColor teachable perk rarity system
isTriggeredBy safe hook rescue score event
isUsedBy survivors
maxEquippedPerCharacter 1
publisherOfGame Behaviour Interactive NERFINISHED
requires survivor to be alive and able to unhook
stackingRule does not stack with itself
healing speed bonus stacks with some other perks and items
supports cooperative strategies
synergizesWith Borrowed Time NERFINISHED
We'll Make It + other healing perks
targetAudience players who focus on rescuing teammates

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Bond synergizesWith We’ll Make It
subject surface form: Bond (Dead by Daylight perk)