Triple

T20983339
Position Surface form Disambiguated ID Type / Status
Subject We'll Make It E516823 entity
Predicate maxEquippedPerCharacter P32169 FINISHED
Object 1 LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 1 | Statement: [We'll Make It, maxEquippedPerCharacter, 1]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: maxEquippedPerCharacter
Context triple: [We'll Make It, maxEquippedPerCharacter, 1]
  • A. oftenEquippedWith
    Indicates that one type of entity is frequently or typically outfitted, furnished, or supplied with another entity.
  • B. isHeavilyEquipped
    Indicates that an entity is carrying or outfitted with a large amount of equipment, gear, or armament.
  • C. numberOfPlayableCharacters
    Indicates the total count of distinct characters that can be actively controlled or played by a user in a game or interactive experience.
  • D. maximumDevicesPerChannel chosen
    Indicates the highest number of devices that are allowed to be associated with or operate on a single channel.
  • E. numberOfCharacters
    Indicates the total count of individual characters present in a given text, string, or entity’s representation.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4ffac148190bbade9f0eceb660b completed April 16, 2026, 10:07 a.m.
NER Named-entity recognition batch_69e6fbe03244819097630333e70c4e88 completed April 21, 2026, 4:24 a.m.
PD Predicate disambiguation batch_69e5dbe6976081908abd4e9c8734bae9 completed April 20, 2026, 7:55 a.m.
Created at: April 16, 2026, 1:48 p.m.