DLSS (Deep Learning Super Sampling)
E41923
DLSS (Deep Learning Super Sampling) is an NVIDIA graphics technology that uses deep learning to upscale lower-resolution images in real time, improving performance and visual quality in video games.
Observed surface forms (9)
| Surface form | Occurrences |
|---|---|
| DLSS | 1 |
| DLSS 1.0 | 1 |
| DLSS 2.0 | 1 |
| DLSS 2.1 | 1 |
| DLSS 2.2 | 1 |
| DLSS 3 | 1 |
| DLSS 3.5 | 1 |
| Deep Learning Super Sampling | 1 |
| RTX Video Super Resolution | 1 |
Statements (51)
| Predicate | Object |
|---|---|
| instanceOf |
deep learning-based graphics technology
ⓘ
image upscaling technology ⓘ real-time rendering technology ⓘ |
| appliesTo |
real-time 3D rendering
ⓘ
video games ⓘ |
| competesWith |
AMD FidelityFX Super Resolution
ⓘ
XeSS ⓘ
surface form:
Intel XeSS
|
| componentOf |
RTX
ⓘ
surface form:
NVIDIA RTX technologies
|
| developer |
NVIDIA Corporation
ⓘ
surface form:
NVIDIA
|
| fullName |
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
surface form:
Deep Learning Super Sampling
|
| hardwareRequirement |
NVIDIA Tesla data center GPUs
ⓘ
surface form:
NVIDIA GPU with Tensor Cores
NVIDIA RTX graphics card ⓘ |
| improves |
4K gaming performance
ⓘ
ray-traced game performance ⓘ |
| initialReleaseDate | 2018 ⓘ |
| introducedBy |
RTX
ⓘ
surface form:
NVIDIA Turing architecture
|
| keyBenefit |
better performance at high resolutions
ⓘ
higher frame rates ⓘ improved image sharpness ⓘ |
| manufacturer |
NVIDIA Corporation
ⓘ
surface form:
NVIDIA
|
| operatesOn | lower-resolution input images ⓘ |
| primaryPurpose |
improve gaming performance
ⓘ
improve visual quality ⓘ real-time image upscaling ⓘ |
| produces | higher-resolution output images ⓘ |
| qualityMode |
Balanced
ⓘ
Performance ⓘ Quality ⓘ Ultra Performance ⓘ |
| relatedTo |
NVIDIA Image Scaling
ⓘ
NVIDIA Ray Tracing ⓘ NVIDIA Reflex ⓘ |
| requires |
NVIDIA driver support
ⓘ
game integration ⓘ |
| supports | multiple quality modes ⓘ |
| targetPlatform |
Windows PC
ⓘ
cloud gaming services ⓘ some game consoles with NVIDIA GPUs ⓘ |
| uses |
generalized AI model (DLSS 2.x and later)
ⓘ
motion vectors ⓘ per-game trained AI models (DLSS 1.0) ⓘ temporal accumulation ⓘ |
| usesTechnology |
AI upscaling
ⓘ
deep learning ⓘ neural networks ⓘ |
| version |
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
surface form:
DLSS 1.0
DLSS (Deep Learning Super Sampling) self-linksurface differs ⓘ
surface form:
DLSS 2.0
DLSS (Deep Learning Super Sampling) self-linksurface differs ⓘ
surface form:
DLSS 2.1
DLSS (Deep Learning Super Sampling) self-linksurface differs ⓘ
surface form:
DLSS 2.2
DLSS (Deep Learning Super Sampling) self-linksurface differs ⓘ
surface form:
DLSS 3
DLSS (Deep Learning Super Sampling) self-linksurface differs ⓘ
surface form:
DLSS 3.5
|
Referenced by (10)
Full triples — surface form annotated when it differs from this entity's canonical label.
DLSS (Deep Learning Super Sampling)
→
fullName
→
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
subject surface form:
DLSS
this entity surface form:
Deep Learning Super Sampling
this entity surface form:
DLSS
this entity surface form:
RTX Video Super Resolution
DLSS (Deep Learning Super Sampling)
→
version
→
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
subject surface form:
DLSS
this entity surface form:
DLSS 1.0
DLSS (Deep Learning Super Sampling)
→
version
→
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
subject surface form:
DLSS
this entity surface form:
DLSS 2.0
DLSS (Deep Learning Super Sampling)
→
version
→
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
subject surface form:
DLSS
this entity surface form:
DLSS 2.1
DLSS (Deep Learning Super Sampling)
→
version
→
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
subject surface form:
DLSS
this entity surface form:
DLSS 2.2
DLSS (Deep Learning Super Sampling)
→
version
→
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
subject surface form:
DLSS
this entity surface form:
DLSS 3
DLSS (Deep Learning Super Sampling)
→
version
→
DLSS (Deep Learning Super Sampling)
self-linksurface differs
ⓘ
subject surface form:
DLSS
this entity surface form:
DLSS 3.5