Power Architecture
E41464
Power Architecture is a RISC-based microprocessor instruction set architecture developed by IBM and its partners, used in a wide range of embedded, server, and high-performance computing systems.
Statements (52)
| Predicate | Object |
|---|---|
| instanceOf |
RISC architecture
ⓘ
instruction set architecture ⓘ |
| architectureFamily |
PowerPC
ⓘ
surface form:
POWER/PowerPC family
|
| basedOn |
POWER instruction set architecture
ⓘ
PowerPC ⓘ
surface form:
PowerPC architecture
|
| computingParadigm | reduced instruction set computing ⓘ |
| developer |
AMCC
ⓘ
Freescale Semiconductor ⓘ IBM ⓘ |
| hasComponent |
operating environment architecture
ⓘ
user-level instructions ⓘ virtual environment architecture ⓘ |
| hasDesignGoal |
binary compatibility across implementations
ⓘ
high performance ⓘ power efficiency ⓘ scalability ⓘ |
| hasFeature |
branch prediction support
ⓘ
condition register ⓘ fixed-length instructions ⓘ general-purpose registers ⓘ load-store architecture ⓘ |
| hasSubArchitecture |
Book I
ⓘ
Book II ⓘ Book III ⓘ Power ISA ⓘ
surface form:
POWER ISA
PowerPC ⓘ
surface form:
PowerPC ISA
|
| introducedBy | IBM ⓘ |
| standardizedBy | Power.org ⓘ |
| supports |
32-bit implementation
ⓘ
64-bit implementation ⓘ SIMD extensions ⓘ big-endian mode ⓘ floating-point operations ⓘ hardware multithreading ⓘ little-endian mode ⓘ virtual memory ⓘ |
| usedBy |
Cell Broadband Engine
ⓘ
IBM Power Systems ⓘ
surface form:
IBM POWER processors
PowerPC ⓘ
surface form:
IBM PowerPC processors
IBM Power Systems ⓘ
surface form:
IBM System i servers
IBM Power Systems ⓘ
surface form:
IBM System p servers
Nintendo GameCube ⓘ Nintendo Wii ⓘ Sony PlayStation 3 ⓘ network processors ⓘ |
| usedIn |
automotive systems
ⓘ
embedded systems ⓘ game consoles ⓘ high-performance computing systems ⓘ networking equipment ⓘ servers ⓘ telecommunications equipment ⓘ |
Referenced by (4)
Full triples — surface form annotated when it differs from this entity's canonical label.