computer science book
C2654
concept
A computer science book is a structured, written resource that explains concepts, theories, and practices related to computing, algorithms, programming, and information systems.
All labels observed (35)
| Label | Occurrences |
|---|---|
| computer science book canonical | 54 |
| software engineering book | 27 |
| computer science textbook | 12 |
| software development book | 4 |
| computer networking book | 3 |
| programming textbook | 3 |
| artificial intelligence book | 2 |
| compiler textbook | 2 |
| computer graphics textbook | 2 |
| computer science book series | 2 |
| computer science essay | 2 |
| software engineering textbook | 2 |
| theoretical computer science book | 2 |
| theoretical computer science textbook | 2 |
| C programming language book | 1 |
| Perl book | 1 |
| Ruby programming language book | 1 |
| agile software development book | 1 |
| algorithms textbook | 1 |
| book about computer science | 1 |
| complexity theory textbook | 1 |
| computer science document | 1 |
| computer science foundational work | 1 |
| computer science literature | 1 |
| computer science text | 1 |
| computer science writing | 1 |
| computer security book | 1 |
| database textbook | 1 |
| information theory book | 1 |
| introductory computer science textbook | 1 |
| operating systems textbook | 1 |
| queueing theory book | 1 |
| software engineering literature | 1 |
| theoretical computer science literature | 1 |
| work on computing | 1 |
Description generation (CDg)
The one-sentence description above was generated by prompting gpt-5.1 with the class name and this instruction.
Instruction
generate a one-sentence description for a given conceptual class. # Response Format Return only the sentence: "Description: [one-sentence description of the conceptional class]"
Input
Class: computer science book
Generated description
A computer science book is a structured, written resource that explains concepts, theories, and practices related to computing, algorithms, programming, and information systems.
Instances (123)
| Instance | Via concept surface |
|---|---|
| Agile Software Development, Principles, Patterns, and Practices | software engineering book |
| Working Effectively with Legacy Code | software engineering book |
| Programming Pearls | — |
| The Pragmatic Programmer | software engineering book |
|
object-oriented software construction
surface form:
Object-Oriented Software Construction
|
software engineering book |
| Touch of Class: Learning to Program Well with Objects and Contracts | computer science textbook |
|
the book "Apprenticeship Patterns"
surface form:
Apprenticeship Patterns
|
software engineering book |
|
"Apprenticeship Patterns"
surface form:
Apprenticeship Patterns
|
software engineering book |
| A Discipline of Programming | — |
| Notes on Structured Programming | computer science literature |
| Deep Learning (book) | — |
|
"Deep Learning with Python"
surface form:
Deep Learning with Python
|
— |
| The Well-Grounded Rubyist | Ruby programming language book |
| Software Design for Flexibility | — |
|
On to C (programming book)
surface form:
On to C
|
— |
|
On to Java (programming book)
surface form:
On to Java
|
programming textbook |
|
On to C++ (programming book)
surface form:
On to C++
|
— |
|
On to Smalltalk (programming book)
surface form:
On to Smalltalk
|
— |
| Coding and Information Theory | information theory book |
| First-Order Logic and Automated Theorem Proving | — |
|
"Logic for Computer Science: Foundations of Automatic Theorem Proving"
surface form:
Logic for Computer Science: Foundations of Automatic Theorem Proving
|
— |
| Human Problem Solving | artificial intelligence book |
|
“Programming Languages, Their Definition and Function”
surface form:
Programming Languages, Their Definition and Function
|
computer science text |
| Foundations of Computer Science | introductory computer science textbook |
| Principles of Database Systems | — |
| Database Systems: The Complete Book | — |
| Data Mining: Concepts and Techniques | computer science textbook |
|
CLtL (Common Lisp the Language) book
surface form:
Common Lisp the Language
|
— |
| Extreme Programming Explained | software engineering book |
| Software Tools | — |
| Software Tools in Pascal | — |
| The Elements of Programming Style | software engineering book |
| Prentice Hall Series in Automatic Computation | computer science book series |
| C++ Coding Standards | software engineering book |
| Operating System Concepts | — |
| The Design and Analysis of Computer Algorithms | computer science textbook |
| Data Structures and Algorithms | computer science textbook |
| Elements of the Theory of Computation | — |
| UML for Java Programmers | software engineering book |
| Pattern Hatching: Design Patterns Applied | software engineering book |
|
Garey and Johnson: Computers and Intractability
surface form:
Computers and Intractability: A Guide to the Theory of NP-Completeness
|
theoretical computer science literature |
|
Effective Java (as a conceptually related title, not authored by Scott Meyers)
surface form:
Effective Java
|
software engineering book |
|
book "Test-Driven Development: By Example"
surface form:
Test-Driven Development: By Example
|
software engineering book |
|
book "Implementation Patterns"
surface form:
Implementation Patterns
|
software development book |
|
book "Planning Extreme Programming"
surface form:
Planning Extreme Programming
|
software development book |
|
"Implementation Patterns"
surface form:
Implementation Patterns
|
software development book |
|
"Smalltalk Best Practice Patterns"
surface form:
Smalltalk Best Practice Patterns
|
software engineering book |
| Patterns of Enterprise Application Architecture | software engineering book |
| UML Distilled | software engineering book |
| Analysis Patterns: Reusable Object Models | software engineering book |