book "Planning Extreme Programming"
E679903
"Planning Extreme Programming" is a software development book that outlines practical strategies for organizing, managing, and implementing Extreme Programming (XP) practices in real-world projects.
All labels observed (2)
| Label | Occurrences |
|---|---|
| "Planning Extreme Programming" | 1 |
| book "Planning Extreme Programming" canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T7666410 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: book "Planning Extreme Programming" Context triple: [Kent Beck, knownFor, book "Planning Extreme Programming"]
-
A.
Extreme Programming Explained
Extreme Programming Explained is a foundational book by Kent Beck that introduces and details the principles, practices, and philosophy of the Extreme Programming (XP) agile software development methodology.
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B.
book "Game Plan for Life"
"Game Plan for Life" is a Christian-themed self-help and life-coaching book by legendary NFL coach Joe Gibbs that offers guidance on faith, character, and practical living.
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C.
Agile Software Development, Principles, Patterns, and Practices
"Agile Software Development, Principles, Patterns, and Practices" is a foundational software engineering book by Robert C. Martin that explains agile methodologies through object-oriented design principles, design patterns, and best practices for building maintainable code.
-
D.
the book "Apprenticeship Patterns"
"Apprenticeship Patterns" is a practical software craftsmanship book that offers concrete patterns and guidance for developers to deliberately grow their skills and careers through an apprenticeship mindset.
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E.
The Pragmatic Programmer
The Pragmatic Programmer is a highly influential software development book that offers practical advice, best practices, and philosophical guidance for writing maintainable, high-quality code and growing as a professional programmer.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: book "Planning Extreme Programming" Target entity description: "Planning Extreme Programming" is a software development book that outlines practical strategies for organizing, managing, and implementing Extreme Programming (XP) practices in real-world projects.
-
A.
Extreme Programming Explained
Extreme Programming Explained is a foundational book by Kent Beck that introduces and details the principles, practices, and philosophy of the Extreme Programming (XP) agile software development methodology.
-
B.
book "Game Plan for Life"
"Game Plan for Life" is a Christian-themed self-help and life-coaching book by legendary NFL coach Joe Gibbs that offers guidance on faith, character, and practical living.
-
C.
Agile Software Development, Principles, Patterns, and Practices
"Agile Software Development, Principles, Patterns, and Practices" is a foundational software engineering book by Robert C. Martin that explains agile methodologies through object-oriented design principles, design patterns, and best practices for building maintainable code.
-
D.
the book "Apprenticeship Patterns"
"Apprenticeship Patterns" is a practical software craftsmanship book that offers concrete patterns and guidance for developers to deliberately grow their skills and careers through an apprenticeship mindset.
-
E.
The Pragmatic Programmer
The Pragmatic Programmer is a highly influential software development book that offers practical advice, best practices, and philosophical guidance for writing maintainable, high-quality code and growing as a professional programmer.
- F. None of above. chosen
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
book
ⓘ
software development book ⓘ |
| aimsTo |
help teams implement Extreme Programming in real-world projects
ⓘ
provide practical strategies for organizing XP projects ⓘ |
| author |
Kent Beck
NERFINISHED
ⓘ
Martin Fowler NERFINISHED ⓘ |
| countryOfPublication |
United States of America
ⓘ
surface form:
United States
|
| coversConcept |
communication between developers and customers
ⓘ
iteration planning ⓘ on-site customer ⓘ planning game ⓘ release planning ⓘ risk management in XP ⓘ task estimation ⓘ tracking XP projects ⓘ user stories ⓘ |
| editor | Don Wells NERFINISHED ⓘ |
| focusesOn |
balancing business priorities and technical work in XP
ⓘ
coordination of XP activities ⓘ incremental planning in agile projects ⓘ |
| genre |
computer science
ⓘ
project management ⓘ software engineering ⓘ |
| hasISBN10 | 0201710919 ⓘ |
| hasISBN13 | 9780201710915 ⓘ |
| hasOCLC | 44633777 ⓘ |
| language | English ⓘ |
| mediaType |
paperback
ⓘ
print ⓘ |
| pageCount | 176 ⓘ |
| partOf | Extreme Programming literature ⓘ |
| publicationYear | 2000 ⓘ |
| publisher | Addison-Wesley NERFINISHED ⓘ |
| relatedWork |
Extreme Programming Explained
NERFINISHED
ⓘ
Planning XP practices in software teams ⓘ |
| series | The XP Series NERFINISHED ⓘ |
| subject |
Extreme Programming
NERFINISHED
ⓘ
agile software development ⓘ software project management ⓘ software project planning ⓘ |
| targetAudience |
agile coaches
ⓘ
project managers ⓘ software developers ⓘ technical leads ⓘ |
| title | Planning Extreme Programming NERFINISHED ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: book "Planning Extreme Programming" Description of subject: "Planning Extreme Programming" is a software development book that outlines practical strategies for organizing, managing, and implementing Extreme Programming (XP) practices in real-world projects.
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.