UML for Java Programmers
E679171
UML for Java Programmers is a practical guide that teaches Java developers how to effectively apply Unified Modeling Language (UML) to design and communicate object-oriented software systems.
All labels observed (1)
| Label | Occurrences |
|---|---|
| UML for Java Programmers canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T7666484 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: UML for Java Programmers Context triple: [Robert C. Martin, hasNotableWork, UML for Java Programmers]
-
A.
Unified Modeling Language
Unified Modeling Language (UML) is a standardized visual modeling language used in software engineering to specify, design, and document software systems through diagrams.
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B.
Booch method
The Booch method is an early object-oriented analysis and design methodology created by Grady Booch that helped shape modern software modeling practices.
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C.
On to Java (programming book)
"On to Java" is a programming textbook by Patrick Henry Winston that introduces and explains the Java language and object-oriented programming concepts.
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D.
object-oriented software construction
Object-oriented Software Construction is a foundational book by Bertrand Meyer that systematically presents the principles, methods, and best practices of object-oriented software engineering.
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E.
Object Modeling Technique
Object Modeling Technique (OMT) is an early object-oriented analysis and design methodology that introduced structured notations for modeling systems, helping lay the groundwork for what became the Unified Modeling Language (UML).
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: UML for Java Programmers Target entity description: UML for Java Programmers is a practical guide that teaches Java developers how to effectively apply Unified Modeling Language (UML) to design and communicate object-oriented software systems.
-
A.
Unified Modeling Language
Unified Modeling Language (UML) is a standardized visual modeling language used in software engineering to specify, design, and document software systems through diagrams.
-
B.
Booch method
The Booch method is an early object-oriented analysis and design methodology created by Grady Booch that helped shape modern software modeling practices.
-
C.
On to Java (programming book)
"On to Java" is a programming textbook by Patrick Henry Winston that introduces and explains the Java language and object-oriented programming concepts.
-
D.
object-oriented software construction
Object-oriented Software Construction is a foundational book by Bertrand Meyer that systematically presents the principles, methods, and best practices of object-oriented software engineering.
-
E.
Object Modeling Technique
Object Modeling Technique (OMT) is an early object-oriented analysis and design methodology that introduced structured notations for modeling systems, helping lay the groundwork for what became the Unified Modeling Language (UML).
- F. None of above. chosen
Statements (37)
| Predicate | Object |
|---|---|
| instanceOf |
book
ⓘ
software engineering book ⓘ technical guide ⓘ |
| alsoKnownAs | UML for Java Programmers (Robert C. Martin) NERFINISHED ⓘ |
| author | Robert C. Martin NERFINISHED ⓘ |
| covers |
class diagrams
ⓘ
design principles ⓘ object diagrams ⓘ object-oriented analysis and design ⓘ package diagrams ⓘ sequence diagrams ⓘ use case diagrams ⓘ |
| emphasizes |
communication between developers
ⓘ
link between models and code ⓘ pragmatic use of UML ⓘ |
| field |
object-oriented programming
ⓘ
software engineering ⓘ |
| focus |
communication of software designs
ⓘ
design of object-oriented software systems ⓘ practical application of UML ⓘ |
| genre | computer science literature ⓘ |
| hasFormat |
digital
ⓘ
print ⓘ |
| intendedUse |
reference for Java developers using UML
ⓘ
training material for software design courses ⓘ |
| language | English ⓘ |
| programmingLanguageFocus | Java NERFINISHED ⓘ |
| subject |
Java programming
ⓘ
Unified Modeling Language NERFINISHED ⓘ object-oriented design ⓘ software design ⓘ software modeling ⓘ |
| targetAudience |
Java developers
ⓘ
object-oriented designers ⓘ software engineers ⓘ |
| teaches |
how to apply UML to Java projects
ⓘ
mapping UML diagrams to Java code ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: UML for Java Programmers Description of subject: UML for Java Programmers is a practical guide that teaches Java developers how to effectively apply Unified Modeling Language (UML) to design and communicate object-oriented software systems.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.