game mechanic

C22084
concept

A game mechanic is a rule or system that defines how players interact with a game’s world, elements, and objectives to create meaningful play.

Observed surface forms (8)

Surface form Occurrences
game feature 7
Game mechanic 3
gameplay mechanic 3

Instances (52)

Instance Via concept surface
Vault-Tec Assisted Targeting System (V.A.T.S.)
surface form: Vault-Tec Assisted Targeting System
gameplay mechanic
Toad House gameplay mechanic
Invincibility Leaf
P-Switch
Star Road
Mega Mushroom
Bridge Baby
Odradek scanner
Soulbinds system
Torghast, Tower of the Damned game feature
Power Armor
Question Block
Strobulb
Launch Star
Power Stars
surface form: Power Star
Challenge Mode
surface form: Challenge Mode (New Super Mario Bros. U)
game feature
Spin Drill
Double Cherry
Dead Eye targeting system
Voodoo Medicine Man game feature
Kindred Gameplay mechanic
Shrine of Secrets
Warp Gate
Rogueport Trouble Center gameplay mechanic
Nemesis System video game mechanic
Devouring Swarm
the Mark of the Outsider
surface form: Mark of the Outsider
Elementals
surface form: Elementals (Hearthstone)
Life Tap Game mechanic
Totemic Call Game Mechanic
Omega
Overkill
Twinspell
Soul Cinders
Ember Court game feature
Far Reach
Mesmerize
Anima Conductor Game mechanic
Fae Circles
Queen’s Conservatory game feature
Earth
surface form: Earth (Skylanders element)
Horde flight master
Skill Rating (SR)
surface form: Skill Rating
Overwatch game mechanic
Dragonstrike Game mechanic
The Covenants of the Shadowlands
Path of Ascension game feature
World Quests
Frenzy
Warfronts game feature
Allied Races