Far Reach

E932043

Far Reach is a supernatural grappling-style ability in the Dishonored series that lets Emily Kaldwin rapidly traverse distances and manipulate distant objects.

Try in SPARQL Jump to: Statements Referenced by

Statements (50)

Predicate Object
instanceOf game mechanic
supernatural ability
abilityType grappling-style power
mobility power
telekinetic power
appearsIn Dishonored 2 NERFINISHED
Dishonored: Death of the Outsider NERFINISHED
canBeChainedWith assassination moves
drop attacks
non-lethal grabs
canBeUpgraded true
canInteractWith balconies
distant objects
enemies
ledges
controlScheme aim-and-activate targeting
exclusiveTo Emily Kaldwin in Dishonored 2 NERFINISHED
firstAppearedIn Dishonored 2 NERFINISHED
franchise Dishonored NERFINISHED
gameDeveloper Arkane Studios NERFINISHED
gameGenreContext first-person immersive sim
gamePublisher Bethesda Softworks NERFINISHED
grantedBy The Outsider NERFINISHED
loreSource The Void NERFINISHED
movementMechanic pulls user toward target point
objectMechanic pulls target toward user
platformContext PC
PlayStation 4 NERFINISHED
Xbox One NERFINISHED
primaryFunction manipulation of distant objects
rapid traversal
rangeType short to medium range
replaces Blink for Emily Kaldwin
resourceCost consumes mana
similarTo Blink
supportsObjective bypassing guards
navigating open spaces quietly
reaching high ground
supportsPlaystyle lethal combat GENERATED
non-lethal takedowns GENERATED
stealth GENERATED
vertical exploration GENERATED
universe Dishonored series NERFINISHED
upgradeEffect can pull corpses
can pull enemies
can pull items
can slow time while aiming
usedBy Emily Kaldwin NERFINISHED
visualEffect shadowy tendril
whale-oil inspired Void energy

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Emily Kaldwin hasPower Far Reach