Dead Eye targeting system

E402919

The Dead Eye targeting system is a signature slow-motion aiming mechanic in the Red Dead Redemption series that lets players mark and execute precise shots in rapid succession.

All labels observed (1)

Label Occurrences
Dead Eye targeting system canonical 1

How this entity was disambiguated

Statements (41)

Predicate Object
instanceOf game mechanic
slow-motion aiming mechanic
targeting system
activationConsumes Dead Eye meter
allows automatic target marking
manual target marking
appearsIn Red Dead Redemption
Red Dead Redemption 2 ONNED1
Red Dead Revolver NERFINISHED
appearsInSeries Red Dead Redemption franchise
surface form: Red Dead series
associatedWith Western-themed gameplay
gunslinger fantasy
category video game special ability
video game targeting system
controlInput triggered by specific button combination
coreMechanicOf Red Dead Redemption 2 combat system
Red Dead Redemption combat system
developedBy Rockstar Games
enables marking multiple targets
rapid execution of marked shots
slow-motion aiming
featureOf Red Dead Redemption NERFINISHED
Red Dead Redemption 2 NERFINISHED
Red Dead Revolver NERFINISHED
fictionalUniverse Red Dead universe
firstAppearedIn Red Dead Revolver NERFINISHED
genre action-adventure game mechanic
hasName Dead Eye
improves combat efficiency
player accuracy
influences player strategy in gunfights
mechanicType aim-assist mechanic
time manipulation mechanic
notableFor signature identity of Red Dead series
progression upgraded through gameplay progression
usedFor cinematic gunplay
precise shooting
target prioritization
visualEffect desaturation of colors
screen vignette
time dilation

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

John Marston gameMechanicAssociatedWith Dead Eye targeting system