supportedPlatform
P5090
predicate
Indicates that one entity (such as a system, application, or service) is compatible with and can operate on a particular platform.
Observed surface forms (53)
- supportsOperatingSystem ×177
- targetPlatform ×156
- supportsArchitecture ×132
- supportsTechnology ×85
- supportsIntegrationWith ×51
- supportsDevice ×48
- availableOnPlatform ×47
- targetHardware ×27
- usedOnPlatform ×23
- supportsHardware ×21
- hostPlatform ×11
- supportedOn ×11
- platformDevelopedFor ×10
- supportsOS ×10
- supportsSoftware ×9
- engineCompatibility ×8
- supportsTarget ×8
- supportsPlatformType ×7
- distributionSupport ×6
- offersPlatform ×6
- operatesOnPlatform ×6
- featuresPlatform ×5
- hasMobileAppPlatform ×5
- platformSupported ×5
- supportedOS ×5
- supportedPlatforms ×5
- supportsBuildTarget ×5
- supportsHardwareArchitecture ×5
- underlyingCompanyPlatformAvailability ×5
- platformCompatibility ×4
- supportedDevice ×4
- supportedHardware ×4
- supportsHardwarePlatform ×4
- supportsOperatingSystemEdition ×4
- runsOnPlatform ×3
- supportsApplicationPlatform ×3
- supportsBrowser ×3
- supportsProgrammingPlatform ×3
- mobileAppPlatform ×2
- platformSupport ×2
- supportedApplicationPlatform ×2
- supportsSoftwarePlatform ×2
- launchedOnPlatform ×1
- mobilePlatform ×1
- operatingSystemCompatibility ×1
- supportsAppPlatform ×1
- supportsDevelopmentPlatform ×1
- supportsGamePlatform ×1
- supportsInteractivePlatform ×1
- supportsMobileDevelopment ×1
- supportsOperatingSystemVersionUpTo ×1
- supportsPythonVersions ×1
- supportsVirtualMachines ×1
Sample triples (968)
| Subject | Object |
|---|---|
|
Unity game engine
surface form:
Unity
|
mobile app via predicate surface "supportsBuildTarget" ⓘ |
|
Unity game engine
surface form:
Unity
|
standalone player via predicate surface "supportsBuildTarget" ⓘ |
|
Unity game engine
surface form:
Unity
|
web via predicate surface "supportsPlatformType" ⓘ |
|
Unity game engine
surface form:
Unity
|
web player (legacy) via predicate surface "supportsBuildTarget" ⓘ |
| Universal Windows Platform | ARM via predicate surface "supportsArchitecture" ⓘ |
| Universal Windows Platform | ARM64 via predicate surface "supportsArchitecture" ⓘ |
| Universal Windows Platform | x64 via predicate surface "supportsArchitecture" ⓘ |
| Universal Windows Platform | x86 via predicate surface "supportsArchitecture" ⓘ |
| Uvicorn | POSIX-compatible operating systems via predicate surface "targetPlatform" ⓘ |
| Uvicorn | Windows via predicate surface "targetPlatform" ⓘ |
| Uvicorn | macOS via predicate surface "targetPlatform" ⓘ |
| V8 | desktop via predicate surface "targetPlatform" ⓘ |
| V8 | mobile via predicate surface "targetPlatform" ⓘ |
| V8 | server via predicate surface "targetPlatform" ⓘ |
| VFP floating-point extension | 32-bit ARM processors via predicate surface "targetPlatform" ⓘ |
| VFP floating-point extension | ARMv5 architecture via predicate surface "targetPlatform" ⓘ |
| VFP floating-point extension |
ARMv6 architecture family
via predicate surface "targetPlatform"
ⓘ
surface form:
ARMv6 architecture
|
| VFP floating-point extension | ARMv7-A architecture via predicate surface "targetPlatform" ⓘ |
| VFP floating-point extension |
ARM Cortex-R series
via predicate surface "targetPlatform"
ⓘ
surface form:
ARMv7-R architecture
|
|
Vapor (web framework)
surface form:
Vapor
|
RESTful APIs via predicate surface "supportsArchitecture" ⓘ |
|
Vapor (web framework)
surface form:
Vapor
|
microservices via predicate surface "supportsArchitecture" ⓘ |
| Vehicle HAL | Android Automotive OS via predicate surface "targetPlatform" ⓘ |
| Vine | Android via predicate surface "availableOnPlatform" ⓘ |
| Vine | Windows Phone via predicate surface "availableOnPlatform" ⓘ |
| Vine | iOS via predicate surface "availableOnPlatform" ⓘ |
| Vine | web via predicate surface "availableOnPlatform" ⓘ |
| VirtualBox | x86 via predicate surface "supportsArchitecture" ⓘ |
| VirtualBox | x86-64 via predicate surface "supportsArchitecture" ⓘ |
| Visual Basic .NET | Windows via predicate surface "targetPlatform" ⓘ |
| Visual Basic .NET | mobile (via .NET) via predicate surface "targetPlatform" ⓘ |
| Visual Basic .NET | web via predicate surface "targetPlatform" ⓘ |
| Visual Studio |
.NET Framework
via predicate surface "supportsTechnology"
ⓘ
surface form:
.NET
|
| Visual Studio |
.NET Framework
via predicate surface "supportsTechnology"
ⓘ
surface form:
.NET Core
|
| Visual Studio | .NET Framework via predicate surface "supportsTechnology" ⓘ |
| Visual Studio | ASP.NET via predicate surface "supportsTechnology" ⓘ |
| Visual Studio | Azure via predicate surface "supportsTechnology" ⓘ |
| Visual Studio | MAUI via predicate surface "supportsTechnology" ⓘ |
| Visual Studio | WinUI via predicate surface "supportsTechnology" ⓘ |
| Visual Studio | Windows Forms via predicate surface "supportsTechnology" ⓘ |
| Visual Studio | Windows Presentation Foundation via predicate surface "supportsTechnology" ⓘ |
| Visual Studio | Xamarin via predicate surface "supportsTechnology" ⓘ |
| Vrbo | Android via predicate surface "mobileAppPlatform" ⓘ |
| Vrbo | iOS via predicate surface "mobileAppPlatform" ⓘ |
| Wayland | Linux kernel via predicate surface "hostPlatform" ⓘ |
| WebGL | cross-platform via predicate surface "targetPlatform" ⓘ |
| WebGL | desktop browsers via predicate surface "targetPlatform" ⓘ |
| WebGL | mobile browsers via predicate surface "targetPlatform" ⓘ |
| Android via predicate surface "supportsOperatingSystem" ⓘ | |
| Windows via predicate surface "supportsOperatingSystem" ⓘ | |
| iOS via predicate surface "supportsOperatingSystem" ⓘ |