visualEffect
P16366
predicate
Indicates that one entity produces, modifies, or is associated with a particular visual effect on another entity or within a scene.
All labels observed (43)
| Label | Occurrences |
|---|---|
| visualEffect canonical | 260 |
| hasVisualEffect | 37 |
| visualImpact | 14 |
| visualInfluence | 13 |
| opticalEffect | 6 |
| hasOpticalEffect | 5 |
| usesVisualEffects | 5 |
| effectOnImage | 4 |
| usesVisualEffect | 4 |
| visibilityEffect | 4 |
| visualEffects | 4 |
| aestheticEffect | 3 |
| artisticEffect | 3 |
| illusionEffect | 3 |
| showsEffectOf | 3 |
| colorationEffect | 2 |
| depictsAtmosphericEffect | 2 |
| featuresVisualEffects | 2 |
| gazeEffect | 2 |
| hasVisualEffects | 2 |
| splashEffect | 2 |
| surfaceEffect | 2 |
| usesOpticalEffect | 2 |
| usesVisualEffectsFor | 2 |
| 3DEffects | 1 |
| OpticalFlareEffect | 1 |
| bloomEffect | 1 |
| cameraEffect | 1 |
| colorEffect | 1 |
| colorEffectCreatedBy | 1 |
| foregroundEffect | 1 |
| hasVisualEffectType | 1 |
| makeupEffect | 1 |
| musicVideoVisualEffects | 1 |
| pulsationEffect | 1 |
| splashdownEffectVisibleTo | 1 |
| visionModulation | 1 |
| visualContrastFunction | 1 |
| visualEffectCause | 1 |
| visualEffectInFilm | 1 |
| visualEffectTechnique | 1 |
| visualEffectWithWater | 1 |
| visualEffectsUsedFor | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: visualEffect
Generated description
Indicates that one entity produces, modifies, or is associated with a particular visual effect on another entity or within a scene.
Sample triples (405)
| Subject | Object |
|---|---|
| Exposé | animated window rearrangement ⓘ |
| Exposé | window scaling ⓘ |
| Pathécolor | decorative, non-naturalistic color schemes ⓘ |
| Necroswords | manifest as rapidly growing black spikes or blades ⓘ |
| Quad Blasters | colored energy bolts ⓘ |
| The Dive | underwater visual effects via predicate surface "usesVisualEffects" ⓘ |
|
Cry
surface form:
Cry (music video)
|
seamless face-morphing between faces ⓘ |
| Cold Shoulder | emphasizes shoulders via predicate surface "aestheticEffect" ⓘ |
| Cold Shoulder | creates flirty look via predicate surface "aestheticEffect" ⓘ |
| Cold Shoulder | adds visual interest to neckline via predicate surface "aestheticEffect" ⓘ |
| The Invisible Ray (1936 film) | glowing radiation effect on protagonist via predicate surface "hasVisualEffect" ⓘ |
|
Nit de lAlba
surface form:
Nit de l'Alba
|
city-wide illumination ⓘ |
| Dark Mode in iOS 13 | increases contrast in low-light conditions ⓘ |
| Dark Mode in iOS 13 | reduces overall screen brightness perception ⓘ |
| Day and Night | optical illusion ⓘ |
| Circle Limit I | objects shrinking toward boundary ⓘ |
| Dashboard | layer over desktop ⓘ |
| Mae West’s Face which May be Used as a Surrealist Apartment | face visible from a specific vantage point ⓘ |
| Lawnmower Man 2: Beyond Cyberspace | computer-generated imagery via predicate surface "hasVisualEffects" ⓘ |
| Riq‘a (classical) | dense text blocks ⓘ |
| Riq‘a (classical) | uniform line texture ⓘ |
| Tawqi‘ | dense and elaborate text blocks ⓘ |
| Hyperballad | computer-generated imagery via predicate surface "musicVideoVisualEffects" ⓘ |
|
Hall of Mirrors
surface form:
Hall of Mirrors (Linderhof Palace)
|
enhanced sense of space ⓘ |
|
Hall of Mirrors
surface form:
Hall of Mirrors (Linderhof Palace)
|
intensified light reflections ⓘ |
| smoke paintings | soft gradients via predicate surface "hasVisualEffect" ⓘ |
| smoke paintings | blurred contours via predicate surface "hasVisualEffect" ⓘ |
| smoke paintings | organic patterns via predicate surface "hasVisualEffect" ⓘ |
| smoke paintings | atmospheric textures via predicate surface "hasVisualEffect" ⓘ |
|
Corinthian
surface form:
Corinthian order
|
lightness and elegance via predicate surface "hasVisualEffect" ⓘ |
| Raki | louche effect when mixed with water ⓘ |
| Illusion-O | makes ghosts visible when viewed through one color filter via predicate surface "effectOnImage" ⓘ |
| Illusion-O | makes ghosts faint or invisible when viewed through the other color filter via predicate surface "effectOnImage" ⓘ |
| Illusion-O ghost viewer | enhances visibility of ghosts via predicate surface "effectOnImage" ⓘ |
| Illusion-O ghost viewer | suppresses visibility of ghosts via predicate surface "effectOnImage" ⓘ |
| Maya and the Three | pre-Columbian art via predicate surface "visualInfluence" ⓘ |
| Maya and the Three | Mesoamerican cultures via predicate surface "visualInfluence" ⓘ |
| Babylon 5: The Lost Tales | computer-generated imagery via predicate surface "usesVisualEffects" ⓘ |
| Bhumija Nagara | tower appearing as a clustered bouquet of spires via predicate surface "hasVisualEffect" ⓘ |
| Bhumija Nagara | highly textured temple silhouette via predicate surface "hasVisualEffect" ⓘ |
| Shekhari Nagara | highly vertical composition ⓘ |
| Shekhari Nagara | richly textured skyline ⓘ |
| Nail reliefs series | rhythmic patterns ⓘ |
| Nail reliefs series | dynamic spatial structures ⓘ |
| Nail reliefs series | changing appearance with viewpoint ⓘ |
| Nail reliefs series | changing appearance with lighting conditions ⓘ |
| Gambler’s Roll | dice and card-themed animation ⓘ |
| Matsue Suitoro Lantern Festival | reflection of lantern lights on water ⓘ |
| battuto glass | softened reflections ⓘ |
| battuto glass | diffused transparency ⓘ |