Extinction
E950337
Extinction is a cooperative game mode in Call of Duty: Ghosts where players team up to battle alien creatures in objective-based missions.
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
cooperative game mode
ⓘ
video game mode ⓘ |
| appearsInWork | Call of Duty: Ghosts NERFINISHED ⓘ |
| developer | Infinity Ward NERFINISHED ⓘ |
| distinguishedFrom | Zombies mode ⓘ |
| enemyType |
Cryptids
ⓘ
alien creatures ⓘ |
| feature |
challenge objectives
ⓘ
class selection ⓘ loadout customization ⓘ relic modifiers ⓘ search and scavenging system ⓘ strike packages ⓘ support items ⓘ |
| gameModeType | PvE ⓘ |
| gameplayFeature |
buildable defenses
ⓘ
class-based loadouts ⓘ four-player co-op ⓘ persistent progression ⓘ searchable loot ⓘ skill upgrades ⓘ team-based objectives ⓘ |
| genre |
cooperative shooter
ⓘ
objective-based mode ⓘ |
| hasMap |
Awakening
ⓘ
Exodus NERFINISHED ⓘ Mayday ⓘ Nightfall NERFINISHED ⓘ Point of Contact ⓘ |
| narrativeElement |
episodic story
ⓘ
hidden intel collectibles ⓘ |
| objective |
destroy alien hives
ⓘ
escape the map ⓘ protect the drill ⓘ |
| partOfSeries | Call of Duty franchise NERFINISHED ⓘ |
| perspective | first-person ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
Sony PlayStation 3 ⓘ
surface form:
PlayStation 3
PlayStation 4 ⓘ Xbox 360 NERFINISHED ⓘ Xbox One NERFINISHED ⓘ |
| progressionSystem |
experience points
ⓘ
teeth currency ⓘ |
| publisher | Activision NERFINISHED ⓘ |
| releaseContext | introduced with Call of Duty: Ghosts ⓘ |
| setting | alien invasion of Earth ⓘ |
| supportsPlayers | 1–4 players ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.