narrativeType
P11858
predicate
Indicates the specific kind or category of narrative (e.g., genre, structural form, or storytelling mode) associated with an entity.
All labels observed (44)
| Label | Occurrences |
|---|---|
| narrativeStructure | 910 |
| narrativeElement | 567 |
| hasNarrativeForm | 203 |
| hasNarrativeMode | 116 |
| narrativeType canonical | 98 |
| storyType | 58 |
| narrativeGenre | 49 |
| chronicleType | 24 |
| nonfiction | 19 |
| hasStoryType | 18 |
| narrativeContent | 13 |
| storylineType | 9 |
| folkloreType | 6 |
| genreOfNarrative | 6 |
| taleType | 6 |
| containsNarrativeForm | 5 |
| taleGenre | 5 |
| narrativeOrigin | 4 |
| storytellingMode | 4 |
| hasNonlinearNarrative | 3 |
| narrativeLevel | 3 |
| nonfictionSubgenre | 3 |
| typeOfNarrative | 3 |
| typicalStoryType | 3 |
| genreOfNarratives | 2 |
| hasTypeOfStories | 2 |
| hasTypeOfStorytelling | 2 |
| narrativeGenreElement | 2 |
| storyTypeContext | 2 |
| belongsToNarrativeType | 1 |
| embeddedStoryType | 1 |
| featuresAnthologyStyleStories | 1 |
| followsNarrativeType | 1 |
| genreOfNotableNarrative | 1 |
| genreOfStories | 1 |
| hasTypeOfNarrative | 1 |
| narrativeGenreContext | 1 |
| narrativeMethod | 1 |
| supportsNarrativeType | 1 |
| typeDeRécit | 1 |
| typicalNarrativeStructure | 1 |
| unidadNarrativa | 1 |
| visualNarrativeMode | 1 |
| النوع_السردي | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: narrativeType
Generated description
Indicates the specific kind or category of narrative (e.g., genre, structural form, or storytelling mode) associated with an entity.
Sample triples (2,160)
| Subject | Object |
|---|---|
|
“La Valse”
surface form:
La Valse
|
symbolic ⓘ |
| The HP Way: How Bill Hewlett and I Built Our Company | true via predicate surface "nonfiction" ⓘ |
| Gurians | Georgian oral tradition via predicate surface "folkloreType" ⓘ |
| Pan’s Labyrinth | fairy-tale quest via predicate surface "narrativeElement" ⓘ |
| Pan’s Labyrinth | Spanish Maquis resistance via predicate surface "narrativeElement" ⓘ |
| Islands in the Stream | three-part structure via predicate surface "narrativeStructure" ⓘ |
| The Sound and the Fury | nonlinear timeline via predicate surface "narrativeStructure" ⓘ |
| The Sound and the Fury | shifting perspectives via predicate surface "narrativeStructure" ⓘ |
| Night Journey of Muhammad | nocturnal journey ⓘ |
| Night Journey of Muhammad | heavenly ascension ⓘ |
|
film 'I'm Not There'
surface form:
I'm Not There
|
multiple actors portraying facets of Bob Dylan via predicate surface "narrativeStructure" ⓘ |
| Tarantula | first-person elements via predicate surface "hasNarrativeMode" ⓘ |
| Tarantula | multiple voices via predicate surface "hasNarrativeMode" ⓘ |
|
Sudama (in Hindu tradition)
surface form:
Sudama
|
Puranic narrative via predicate surface "genreOfNarrative" ⓘ |
|
James Joyce's Ulysses
surface form:
Ulysses
|
18 episodes via predicate surface "narrativeStructure" ⓘ |
| Esther | Historical narrative via predicate surface "narrativeGenre" ⓘ |
| The Waste Land | shifting perspectives via predicate surface "hasNarrativeMode" ⓘ |
| The Waste Land | unreliable narration via predicate surface "hasNarrativeMode" ⓘ |
| Leaf Storm | nonlinear timeline via predicate surface "narrativeStructure" ⓘ |
| Paradise | multi-perspective via predicate surface "narrativeStructure" ⓘ |
| Paradise | nonlinear timeline via predicate surface "narrativeStructure" ⓘ |
| Beowulf | three main battles via predicate surface "narrativeStructure" ⓘ |
| Despicable Me: Minion Mayhem | guests are recruited to become Minions via predicate surface "narrativeElement" ⓘ |
| Despicable Me: Minion Mayhem | training mission goes comically wrong via predicate surface "narrativeElement" ⓘ |
| Despicable Me: Minion Mayhem | family-focused storyline via predicate surface "narrativeElement" ⓘ |
| The Ten Commandments (1923 film) | two-part film via predicate surface "narrativeStructure" ⓘ |
| Cat's Eye | nonlinear via predicate surface "narrativeStructure" ⓘ |
| Cat's Eye | uses flashbacks via predicate surface "narrativeStructure" ⓘ |
| Anandamath | prose via predicate surface "hasNarrativeForm" ⓘ |
| Dunkirk | true via predicate surface "hasNonlinearNarrative" ⓘ |
| Max Havelaar | frame narrative via predicate surface "narrativeStructure" ⓘ |
| Belshazzar | didactic court tale via predicate surface "genreOfNarrative" ⓘ |
| The Night of the Generals | murder mystery within a war setting via predicate surface "narrativeStructure" ⓘ |
| The Harafish | third-person narration via predicate surface "hasNarrativeMode" ⓘ |
| Gospels and Acts | biographical narrative via predicate surface "containsNarrativeForm" ⓘ |
| Gospels and Acts | miracle stories via predicate surface "containsNarrativeForm" ⓘ |
| Gospels and Acts | parables via predicate surface "containsNarrativeForm" ⓘ |
| Gospels and Acts | sermons via predicate surface "containsNarrativeForm" ⓘ |
| Gospels and Acts | travel narratives via predicate surface "containsNarrativeForm" ⓘ |
| Bel and the Dragon | exposes fraud of Bel’s priests via predicate surface "narrativeElement" ⓘ |
| Bel and the Dragon | destruction of an idol called Bel via predicate surface "narrativeElement" ⓘ |
| Bel and the Dragon | slaying of a living dragon via predicate surface "narrativeElement" ⓘ |
| Bel and the Dragon | Daniel cast into lions’ den via predicate surface "narrativeElement" ⓘ |
| Bel and the Dragon | miraculous feeding of Daniel by Habakkuk via predicate surface "narrativeElement" ⓘ |
| Death Stranding | supernatural phenomena called BTs via predicate surface "narrativeElement" ⓘ |
| Death Stranding | event known as the Death Stranding via predicate surface "narrativeElement" ⓘ |
| Death Stranding | reconnecting isolated cities via predicate surface "narrativeElement" ⓘ |
| Eastern Standard Tribe | non-linear via predicate surface "narrativeStructure" ⓘ |
| We Are Displaced | collection of personal narratives via predicate surface "narrativeStructure" ⓘ |
| La Lecture | woman absorbed in reading via predicate surface "narrativeElement" ⓘ |