Killzone: Mercenary
E937715
Killzone: Mercenary is a first-person shooter in the Killzone series that puts players in the role of a hired gun fighting for both sides of the conflict in a visually impressive handheld campaign and multiplayer experience.
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
first-person shooter game
ⓘ
handheld game ⓘ video game ⓘ |
| cameraPerspective | first-person view ⓘ |
| campaignType | story-driven campaign ⓘ |
| combatType | gun-based combat ⓘ |
| controlFeature | touchscreen interactions ⓘ |
| controlScheme | dual analog sticks ⓘ |
| developer | Guerrilla Cambridge NERFINISHED ⓘ |
| distribution |
digital download
ⓘ
retail ⓘ |
| exclusiveTo | PlayStation Vita NERFINISHED ⓘ |
| franchiseOwner | Sony Interactive Entertainment NERFINISHED ⓘ |
| gameMode |
multiplayer
ⓘ
single-player ⓘ |
| genre | first-person shooter ⓘ |
| hasEnemyFaction | Helghast NERFINISHED ⓘ |
| hasFaction | Interplanetary Strategic Alliance NERFINISHED ⓘ |
| includesFeature |
contract-based missions
ⓘ
melee combat ⓘ stealth takedowns ⓘ |
| monetarySystem | in-game cash rewards ⓘ |
| multiplayerFeature |
competitive multiplayer
ⓘ
online multiplayer ⓘ |
| multiplayerMode |
Deathmatch
ⓘ
Team Deathmatch ⓘ Warzone NERFINISHED ⓘ |
| notableFor |
high-end graphics on PlayStation Vita
ⓘ
playing as both ISA and Helghast contractor ⓘ |
| partOfSeries | Killzone NERFINISHED ⓘ |
| perspective | first-person ⓘ |
| platform | PlayStation Vita NERFINISHED ⓘ |
| playerCharacterOccupation | hired gun ⓘ |
| progressionSystem | weapon and equipment unlocks ⓘ |
| protagonistRole | mercenary ⓘ |
| publisher | Sony Computer Entertainment NERFINISHED ⓘ |
| saveSystem | checkpoint-based ⓘ |
| series | Killzone NERFINISHED ⓘ |
| setting |
Interplanetary Strategic Alliance vs Helghast conflict
ⓘ
science fiction universe ⓘ |
| supportsSide |
Helghast
NERFINISHED
ⓘ
ISA NERFINISHED ⓘ |
| visualStyle | realistic military science fiction ⓘ |
| weaponTypes |
assault rifles
ⓘ
explosives ⓘ pistols ⓘ shotguns ⓘ sniper rifles ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.