Myth: The Fallen Lords

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Myth: The Fallen Lords is a real-time tactical fantasy video game by Bungie, known for its dark storyline, innovative 3D battlefields, and emphasis on squad-based combat without traditional base-building.

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Statements (49)

Predicate Object
instanceOf fantasy video game
real-time tactics game
video game
ageRating Mature (varies by region)
audioFeature extensive voice acting
orchestral soundtrack
award critical acclaim for innovation
campaignStructure mission-based
combatType real-time
developer Bungie NERFINISHED
firstReleaseYear 1997
gameEngineFeature 3D terrain
deformable terrain
projectile physics
gameplayFocus squad-based combat
gameplayMechanic no base building
no resource gathering
genre fantasy
real-time tactics
hasMode multiplayer
single-player
hasSequel Myth II: Soulblighter NERFINISHED
influenced later real-time tactics games
initialReleaseDate 1997-11-07
multiplayerFeature LAN multiplayer
online multiplayer
narrativeStyle campaign with narrated journal entries
notableFor dark storyline
innovative 3D battlefields
realistic physics-based combat
perspective 3D isometric
physicsEffect ballistic trajectories
explosive chain reactions
friendly fire
platform Classic Mac OS NERFINISHED
Linux
Mac OS NERFINISHED
Windows
surface form: Microsoft Windows
playerRole commander of small squads
publisher Bungie NERFINISHED
Eidos Interactive NERFINISHED
series Myth NERFINISHED
setting dark fantasy world
supports modding community
user-created maps
unitTypes archers
dwarves
infantry
mages

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Bungie notableWork Myth: The Fallen Lords