Q*bert
E818839
Q*bert is a classic 1980s arcade video game character known for hopping diagonally on isometric cubes while avoiding enemies and obstacles.
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
arcade game series
ⓘ
fictional character ⓘ video game character ⓘ video game franchise ⓘ |
| arcadeHardware | Gottlieb System 1 NERFINISHED ⓘ |
| controlScheme | 4-way joystick with diagonal mapping ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| creator |
Jeff Lee
NERFINISHED
ⓘ
Warren Davis NERFINISHED ⓘ |
| developerOfOriginalGame | Gottlieb NERFINISHED ⓘ |
| enemy |
Coily
NERFINISHED
ⓘ
Sam NERFINISHED ⓘ Slick ⓘ Ugg NERFINISHED ⓘ Wrong-Way NERFINISHED ⓘ |
| featuredIn |
Ralph Breaks the Internet
NERFINISHED
ⓘ
Wreck-It Ralph NERFINISHED ⓘ |
| firstAppearanceIn | Q*bert (arcade video game) NERFINISHED ⓘ |
| franchiseOwner | Sony Pictures Consumer Products NERFINISHED ⓘ |
| gameplayFeature |
diagonal movement
ⓘ
hopping on cubes ⓘ isometric playfield ⓘ |
| gameplayObjective |
avoid enemies and obstacles
ⓘ
change cube colors by landing on them ⓘ |
| genre |
action game
ⓘ
platform game ⓘ |
| hasAdaptation | Q*bert animated TV segments in Saturday Supercade NERFINISHED ⓘ |
| hasCharacterTrait | speaks in comic-style symbol swearing ⓘ |
| hasPort |
Atari 2600
NERFINISHED
ⓘ
Atari 5200 NERFINISHED ⓘ ColecoVision NERFINISHED ⓘ Commodore 64 NERFINISHED ⓘ Game Boy NERFINISHED ⓘ Intellivision NERFINISHED ⓘ NES NERFINISHED ⓘ PlayStation NERFINISHED ⓘ mobile phones ⓘ |
| hasSequel | Q*bert Qubes NERFINISHED ⓘ |
| influenced | later isometric platform games ⓘ |
| manufacturerOfArcadeCabinet | Gottlieb NERFINISHED ⓘ |
| notableFor |
isometric cube pyramid playfield
ⓘ
nonsense swearing speech bubble "@!#?@!" ⓘ |
| platformOfOriginalRelease | arcade ⓘ |
| publisherOfHomeVersions | Parker Brothers NERFINISHED ⓘ |
| publisherOfOriginalGame | Gottlieb NERFINISHED ⓘ |
| releaseYear | 1982 ⓘ |
| visualFeature |
large eyes
ⓘ
long tubular nose ⓘ orange, round-bodied creature ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.