Triple

T32064607
Position Surface form Disambiguated ID Type / Status
Subject Q*bert E818839 entity
Predicate gameplayObjective P67602 FINISHED
Object change cube colors by landing on them LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: change cube colors by landing on them | Statement: [Q*bert, gameplayObjective, change cube colors by landing on them]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameplayObjective
Context triple: [Q*bert, gameplayObjective, change cube colors by landing on them]
  • A. gameObjective chosen
    Indicates the primary goal or intended outcome that participants aim to achieve within a game.
  • B. opponentObjective
    Indicates that one entity is the target or goal that an opposing entity aims to counter, defeat, or prevent from succeeding.
  • C. goalType
    Indicates the specific category or nature of a goal associated with an entity or action.
  • D. competitionGoal
    Indicates that one entity’s objective or desired outcome is defined in the context of a competition involving another entity.
  • E. actorObjective
    Indicates that an actor has a specific goal, purpose, or intended outcome in relation to another entity or situation.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348fecc088190af1470afe5a969f0 completed April 30, 2026, 12:20 p.m.
NER Named-entity recognition batch_69f6b4f85ea881908ce0bbddd9426e73 completed May 3, 2026, 2:37 a.m.
PD Predicate disambiguation batch_69f6b3a7bdb481908d16a32f49e38c2c completed May 3, 2026, 2:32 a.m.
Created at: May 1, 2026, 12:22 a.m.