Unity Multiplayer services

E697449

Unity Multiplayer services are a suite of networking tools and backend solutions that enable developers to build, host, and scale real-time and turn-based multiplayer games within the Unity engine.

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Statements (49)

Predicate Object
instanceOf backend-as-a-service
multiplayer game development platform
networking services suite
deploymentModel cloud-based service
developedBy Unity Technologies NERFINISHED
documentationAvailableAt https://docs.unity.com
hasComponent Unity Authentication NERFINISHED
Unity Cloud Save NERFINISHED
Unity Economy NERFINISHED
Unity Game Server Hosting NERFINISHED
Unity Leaderboards NERFINISHED
Unity Lobby NERFINISHED
Unity Matchmaker NERFINISHED
Unity Netcode for Entities NERFINISHED
Unity Netcode for GameObjects NERFINISHED
Unity Relay NERFINISHED
Unity Vivox Voice Chat NERFINISHED
integratesWith Unity Dashboard NERFINISHED
Unity Editor NERFINISHED
ownedBy Unity Technologies NERFINISHED
providedBy Unity Technologies NERFINISHED
providesFeature analytics integration
autoscaling of game servers
cross-platform multiplayer support
data persistence
dedicated game server hosting
economy management
leaderboards
lobby management
matchmaking
network transport abstraction
player authentication
relay-based connectivity
session management
text chat integration
voice chat integration
supportsArchitecture authoritative server model
client-server model
supportsEngine Unity NERFINISHED
supportsGameType real-time multiplayer game
turn-based multiplayer game
supportsPlatform PC NERFINISHED
console
mobile
web
targetUser game developers
useCase building multiplayer functionality
hosting multiplayer game sessions
scaling multiplayer infrastructure

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Unity Technologies product Unity Multiplayer services