Triple

T27731930
Position Surface form Disambiguated ID Type / Status
Subject Unity Multiplayer services E697449 entity
Predicate instanceOf P0 FINISHED
Object multiplayer game development platform C50913 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: multiplayer game development platform
Context triple: [Unity Multiplayer services, instanceOf, multiplayer game development platform]
  • A. multiplayer services platform chosen
    A multiplayer services platform is a backend system that provides the networking, matchmaking, session management, and real-time communication infrastructure needed to support online multiplayer experiences across games or applications.
  • B. multiplayer game
    A multiplayer game is an interactive digital or physical game in which two or more players participate simultaneously or asynchronously, often collaborating or competing within a shared set of rules and objectives.
  • C. game development platform
    A game development platform is an integrated environment of tools, frameworks, and services that enables creators to design, build, test, and deploy interactive games across various devices and platforms.
  • D. cross‑platform gaming initiative
    A cross-platform gaming initiative is a coordinated effort to design, develop, and support games that seamlessly operate and share player progress, communities, and features across multiple hardware and operating systems.
  • E. gaming platform
    A gaming platform is a digital environment that provides the hardware, software, and services necessary for users to access, play, and manage video games.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ef590c3e288190ad54d2465af8ca4e completed April 27, 2026, 12:39 p.m.
Created at: April 27, 2026, 3:12 p.m.