Triple
T27731948
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Unity Multiplayer services |
E697449
|
entity |
| Predicate | hasComponent |
P35
|
FINISHED |
| Object | Unity Vivox Voice Chat |
—
|
NE NERFINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Unity Vivox Voice Chat | Statement: [Unity Multiplayer services, hasComponent, Unity Vivox Voice Chat]
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ef590c3e288190ad54d2465af8ca4e |
completed | April 27, 2026, 12:39 p.m. |
| NER | Named-entity recognition | batch_69f6369cf78c81909637517b79530faf |
completed | May 2, 2026, 5:38 p.m. |
Created at: April 27, 2026, 3:12 p.m.