SKTexture

E518841

SKTexture is a SpriteKit class that represents image data used to render textured sprites and other visual elements in 2D games and animations.

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Statements (53)

Predicate Object
instanceOf Apple framework API
SpriteKit class
texture object
canBeCreatedFrom CGImage NERFINISHED
CIImage
SKNode NERFINISHED
SKView
image files
texture atlas
category 2D graphics API
definedIn SpriteKit framework NERFINISHED
frameworkOwner Apple NERFINISHED
initializer init(cgImage:)
init(image:)
init(imageNamed:)
textureWithCGImage:
textureWithImage: (Objective-C)
textureWithImageNamed:
introducedIn OS X 10.9
iOS 7 NERFINISHED
language Objective-C NERFINISHED
Swift
method cgImage()
preload(_:withCompletionHandler:)
preloadWithCompletionHandler:
textureByApplyingCIFilter:
textureRect()
partOf SpriteKit NERFINISHED
platform iOS
macOS
tvOS NERFINISHED
watchOS NERFINISHED
property CGImage
filteringMode
size
textureRect
usesMipmaps
relatedTo SKSpriteNode
SKTextureAtlas NERFINISHED
SKView
supports filtering modes
mipmaps
texture atlases
texture repetition
threadSafety generally not thread-safe for mutation
usedBy SKEmitterNode NERFINISHED
SKSpriteNode NERFINISHED
SKTileMapNode NERFINISHED
usedFor rendering textured sprites
rendering visual elements
representing image data
usedIn 2D animations
2D games

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SpriteKit includes SKTexture