Room 25
E361510
Room 25 is a science-fiction themed board game in which players attempt to escape a deadly, ever-shifting prison complex while navigating hidden roles and cooperative or semi-cooperative objectives.
All labels observed (3)
| Label | Occurrences |
|---|---|
| Room 25 canonical | 1 |
| Room 25: Season 2 | 1 |
| Room 25: VIP | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T3477179 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Room 25 Context triple: [Noname, notableWork, Room 25]
-
A.
Birley Room
The Birley Room is a function and event space within Hatfield College at Durham University, used for meetings, receptions, and college activities.
-
B.
Luther Room
The Luther Room is a historic chamber in Wartburg Castle where Martin Luther translated the New Testament into German, making it a significant site of Reformation history.
-
C.
Room
"Room" is a notable work by Danny Cohen, likely recognized as a significant contribution within his creative or professional field.
-
D.
Malachite Room
The Malachite Room is an opulent state room in the Winter Palace in Saint Petersburg, famed for its lavish malachite columns and decorative stonework used for imperial receptions and ceremonies.
-
E.
Oro Room
The Oro Room is a prominent exhibition space within Bogotá’s Gold Museum that showcases an immersive display of pre-Hispanic gold artifacts and ceremonial objects.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Room 25 Target entity description: Room 25 is a science-fiction themed board game in which players attempt to escape a deadly, ever-shifting prison complex while navigating hidden roles and cooperative or semi-cooperative objectives.
-
A.
Birley Room
The Birley Room is a function and event space within Hatfield College at Durham University, used for meetings, receptions, and college activities.
-
B.
Luther Room
The Luther Room is a historic chamber in Wartburg Castle where Martin Luther translated the New Testament into German, making it a significant site of Reformation history.
-
C.
Room
"Room" is a notable work by Danny Cohen, likely recognized as a significant contribution within his creative or professional field.
-
D.
Malachite Room
The Malachite Room is an opulent state room in the Winter Palace in Saint Petersburg, famed for its lavish malachite columns and decorative stonework used for imperial receptions and ceremonies.
-
E.
Oro Room
The Oro Room is a prominent exhibition space within Bogotá’s Gold Museum that showcases an immersive display of pre-Hispanic gold artifacts and ceremonial objects.
- F. None of above. chosen
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
board game
ⓘ
science fiction board game ⓘ |
| basedOn | reality TV show concept ⓘ |
| boardGameGeekCategory |
Bluffing
ⓘ
Deduction ⓘ Miniatures ⓘ Science Fiction ⓘ |
| component |
action tokens
ⓘ
character figures ⓘ room tiles ⓘ |
| countryOfOrigin | France ⓘ |
| designer | François Rouzé NERFINISHED ⓘ |
| feature |
ever-shifting board layout
ⓘ
hidden traitor roles ⓘ time pressure ⓘ |
| genre |
cooperative
ⓘ
hidden roles ⓘ science fiction ⓘ semi-cooperative ⓘ survival ⓘ |
| hasEdition | Room 25 Ultimate ⓘ |
| hasExpansion |
Room 25: Escape Room
ⓘ
Room 25 self-linksurface differs ⓘ
surface form:
Room 25: Season 2
Room 25 self-linksurface differs ⓘ
surface form:
Room 25: VIP
|
| hasMode |
competitive mode
ⓘ
cooperative mode ⓘ semi-cooperative mode ⓘ solo mode ⓘ |
| language |
English
ⓘ
French ⓘ |
| mechanic |
hidden roles
ⓘ
modular board ⓘ player elimination ⓘ programmed movement ⓘ simultaneous action selection ⓘ team-based play ⓘ |
| minimumAge | 10+ ⓘ |
| numberOfPlayers | 1–6 ⓘ |
| objective |
escape from the prison complex
ⓘ
identify traitors ⓘ survive deadly rooms ⓘ |
| playingTime | 30 minutes ⓘ |
| publisher | Matagot ⓘ |
| recommendedPlayerCount | 4–6 ⓘ |
| releaseYear | 2012 ⓘ |
| setting | deadly prison complex ⓘ |
| theme |
escape room
ⓘ
labyrinth ⓘ television show ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Room 25 Description of subject: Room 25 is a science-fiction themed board game in which players attempt to escape a deadly, ever-shifting prison complex while navigating hidden roles and cooperative or semi-cooperative objectives.
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.