Triple
T15134210
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Room 25 |
E361510
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | science fiction board game |
C17518
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: science fiction board game Context triple: [Room 25, instanceOf, science fiction board game]
-
A.
tabletop game
chosen
A tabletop game is a structured form of play conducted on a flat surface using physical components such as boards, cards, dice, or miniatures, governed by explicit rules and typically involving two or more players.
-
B.
science fiction video game series
A science fiction video game series is a collection of related games set in futuristic or speculative worlds that explore advanced technology, space travel, alien life, or other science-based imaginative concepts through interactive storytelling and gameplay.
-
C.
role‑playing game
A role-playing game is an interactive experience in which players assume fictional characters and collaboratively create or influence a narrative by making choices that affect the game world and its outcomes.
-
D.
surrealist game
A surrealist game is a playful, rule-based activity designed to disrupt rational thought and evoke unexpected, dreamlike associations through chance, juxtaposition, and collaborative creativity.
-
E.
space simulation game
A space simulation game is an interactive digital experience that realistically models spaceflight, celestial mechanics, and spacecraft operations, allowing players to explore, manage, or survive in a virtual universe.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85a06450081909c5a14ea9851a15e |
completed | April 10, 2026, 2:01 a.m. |
Created at: April 10, 2026, 3:06 a.m.