The Last of Us Part II (video game score)

E281070

The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.

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All labels observed (1)

Label Occurrences
The Last of Us Part II (video game score) canonical 1

Statements (40)

Predicate Object
instanceOf musical work
video game soundtrack
basedOn The Last of Us Part II
surface form: The Last of Us Part II (video game)
composer Gustavo Santaolalla
Mac Quayle
countryOfOrigin United States of America
surface form: United States
developerOfSourceWork Naughty Dog
emphasis character emotions
psychological tension
featuresMotifsFrom The Last of Us (video game score)
genre acoustic music
ambient music
dark ambient
video game music
intendedMedium video game
mood brooding
melancholic
tense
narrativeFunction supports character-driven storytelling
underscores dark narrative
partOf The Last of Us Part II
platformOfSourceWork PlayStation 4
predecessor The Last of Us (video game score)
primaryComposer Gustavo Santaolalla
primaryComposerNationality Argentine
publisher Sony Computer Entertainment
surface form: Sony Interactive Entertainment
releaseYearOfSourceWork 2020
secondaryComposer Mac Quayle
style atmospheric
minimalist
moody
tone dark
intense
usesElement emotional soundscapes
sparse acoustic motifs
tense soundscapes
usesInstrument acoustic guitar
banjo
strings
synthesizer

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Gustavo Santaolalla notableWork The Last of Us Part II (video game score)