Die by the Sword

E266236

Die by the Sword is a 1998 fantasy action-adventure video game known for its innovative, physics-based sword-fighting system that allowed precise control of weapon movements.

All labels observed (2)

Label Occurrences
Die by the Sword canonical 1
Die by the Sword: Limb from Limb 1

How this entity was disambiguated

Statements (46)

Predicate Object
instanceOf action-adventure video game ⓘ
fantasy video game ⓘ
video game ⓘ
combatFocus sword-fighting ⓘ
combatSystem real-time melee combat ⓘ
controlSystem physics-based sword-fighting system ⓘ
countryOfOrigin United States of America ⓘ
surface form: United States
developer Treyarch ⓘ
distribution retail ⓘ
era Windows 9x era ⓘ
expansionReleaseDate 1998 ⓘ
gameMode multiplayer ⓘ
single-player ⓘ
genre action-adventure ⓘ
fantasy ⓘ
hack and slash ⓘ
has3DGraphics true ⓘ
hasCameraView 3D third-person view ⓘ
hasCharacterControl direct limb control ⓘ
hasExpansion Die by the Sword self-linksurface differs ⓘ
surface form: Die by the Sword: Limb from Limb
hasGameMode arena mode ⓘ
multiplayer duels ⓘ
story mode ⓘ
hasPhysics ragdoll-like character physics ⓘ
hasProtagonist a swordsman on a rescue quest ⓘ
hasSubTitle Limb from Limb ⓘ
hasTheme dark fantasy ⓘ
hasViolence graphic dismemberment ⓘ
mediaFormat CD-ROM ⓘ
notableFeature independent control of character’s arm and sword ⓘ
precise control of weapon movements ⓘ
notableFor highly experimental control scheme ⓘ
innovative mouse-driven sword control ⓘ
originalLanguage English ⓘ
perspective third-person ⓘ
platform Windows ⓘ
surface form: Microsoft Windows
publisher Interplay Productions ⓘ
surface form: Interplay Entertainment

Interplay Productions ⓘ
releaseDate 1998 ⓘ
setting fantasy world ⓘ
supportsInputMethod gamepad ⓘ
keyboard ⓘ
mouse ⓘ
supportsMultiplayerType local multiplayer ⓘ
network multiplayer ⓘ
timePeriodOfRelease late 1990s ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Treyarch → notableWork → Die by the Sword ⓘ
Die by the Sword → hasExpansion → Die by the Sword self-linksurface differs ⓘ
this entity surface form: Die by the Sword: Limb from Limb