Triple

T8399481
Position Surface form Disambiguated ID Type / Status
Subject computer graphics E198134 entity
Predicate standardizedBy P1371 FINISHED
Object Vulkan E163107 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Vulkan | Statement: [computer graphics, standardizedBy, Vulkan]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Vulkan
Context triple: [computer graphics, standardizedBy, Vulkan]
  • A. Vulkan chosen
    Vulkan is a low-overhead, cross-platform 3D graphics and compute API designed to provide high-performance access to modern GPUs.
  • B. Direct3D 12
    Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
  • C. SPIR-V
    SPIR-V is a standardized intermediate binary language for representing shaders and compute kernels, primarily used in the Vulkan graphics and compute API ecosystem.
  • D. NVIDIA OptiX
    NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.
  • E. WebGPU
    WebGPU is a modern web graphics and compute API designed to provide high-performance, low-level access to GPU capabilities in browsers, succeeding and improving upon WebGL.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca82f816bc8190ab321c07d72208c1 completed March 30, 2026, 2:04 p.m.
NER Named-entity recognition batch_69cb824ac29481909f02cdb2b7cd18af completed March 31, 2026, 8:14 a.m.
NED1 Entity disambiguation (via context triple) batch_69cde86f6e148190812a8a9737310501 completed April 2, 2026, 3:54 a.m.
Created at: March 30, 2026, 6:04 p.m.