Triple

T19714363
Position Surface form Disambiguated ID Type / Status
Subject King Kong (video game, 1982) E473433 entity
Predicate videoGameMode P46484 FINISHED
Object single-player LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: single-player | Statement: [King Kong (video game, 1982), videoGameMode, single-player]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: videoGameMode
Context triple: [King Kong (video game, 1982), videoGameMode, single-player]
  • A. primaryGameMode chosen
    Indicates the main or default game mode associated with a particular game or gaming context.
  • B. gameModeRelevance
    Indicates how strongly or in what way something is related or applicable to a particular game mode.
  • C. gameModeDesign
    Indicates that one entity defines or specifies the rules, structure, or configuration of a particular game mode for another entity.
  • D. appearsInGameMode
    Indicates that an entity is present, available, or featured within a specified game mode.
  • E. videoGame
    Indicates that one entity is a video game associated with, created by, or otherwise related to another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8e516dd048190a0b6c93ea3e71f58 completed April 10, 2026, 11:55 a.m.
NER Named-entity recognition batch_69e6440b47508190a8a33325b00841dc completed April 20, 2026, 3:19 p.m.
PD Predicate disambiguation batch_69e530438c60819082364c7be3eef6f0 completed April 19, 2026, 7:42 p.m.
Created at: April 10, 2026, 1:46 p.m.