hasObjectiveTypes
P99631
predicate
Indicates that an entity is associated with one or more specific types or categories of objectives it aims to achieve.
All labels observed (2)
| Label | Occurrences |
|---|---|
| hasObjectiveType | 18 |
| hasObjectiveTypes canonical | 5 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasObjectiveTypes
Generated description
Indicates that an entity is associated with one or more specific types or categories of objectives it aims to achieve.
Sample triples (23)
| Subject | Object |
|---|---|
| Quick Play | Escort ⓘ |
| Quick Play | Hybrid ⓘ |
| Quick Play | Control ⓘ |
| Quick Play | Push ⓘ |
| Quick Play | Flashpoint ⓘ |
| Enemy Territory: Quake Wars | escort missions via predicate surface "hasObjectiveType" ⓘ |
| Enemy Territory: Quake Wars | construction objectives via predicate surface "hasObjectiveType" ⓘ |
| Enemy Territory: Quake Wars | hacking objectives via predicate surface "hasObjectiveType" ⓘ |
| Enemy Territory: Quake Wars | demolition objectives via predicate surface "hasObjectiveType" ⓘ |
| Descent: Freespace – The Great War (Amiga port) | escort missions via predicate surface "hasObjectiveType" ⓘ |
| Descent: Freespace – The Great War (Amiga port) | attack missions via predicate surface "hasObjectiveType" ⓘ |
| Descent: Freespace – The Great War (Amiga port) | defense missions via predicate surface "hasObjectiveType" ⓘ |
| Descent: Freespace – The Great War (Amiga port) | reconnaissance missions via predicate surface "hasObjectiveType" ⓘ |
| The Network | utilitarian social engineering via predicate surface "hasObjectiveType" ⓘ |
| Attack & Defend | attack objectives via predicate surface "hasObjectiveType" ⓘ |
| Attack & Defend | defend objectives via predicate surface "hasObjectiveType" ⓘ |
| No Fighting in the War Room | reach objective within time limit via predicate surface "hasObjectiveType" ⓘ |
| No Fighting in the War Room | clear enemy-held rooms via predicate surface "hasObjectiveType" ⓘ |
| No Fighting in the War Room | access missile control systems via predicate surface "hasObjectiveType" ⓘ |
| Zoo | career goals via predicate surface "hasObjectiveType" ⓘ |
| Zoo | high score challenges via predicate surface "hasObjectiveType" ⓘ |
| Zoo | collection challenges via predicate surface "hasObjectiveType" ⓘ |
|
Control
surface form:
Control (Call of Duty game mode)
|
capture point via predicate surface "hasObjectiveType" ⓘ |