Control

E932265

Control is a competitive objective-based multiplayer game mode in Call of Duty where teams alternate between attacking and defending limited capture points with a shared pool of lives.

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Observed surface forms (1)

Surface form Occurrences
Control (Call of Duty game mode) 0

Statements (46)

Predicate Object
instanceOf multiplayer game mode
objective-based game mode
appearsIn Call of Duty: Black Ops 4 NERFINISHED
Call of Duty: Black Ops Cold War NERFINISHED
Call of Duty: Modern Warfare II (2022) NERFINISHED
Call of Duty: Vanguard NERFINISHED
balanceFocus fair attack and defense opportunities
emphasizes objective control
resource management of lives
team coordination
genre first-person shooter game mode
hasAbbreviation Control NERFINISHED
hasFeature limited number of respawns per team
overtime conditions in some titles
time-limited rounds
hasGameType competitive
hasMechanic attack and defend objectives
limited capture points
round-based gameplay
shared team lives
ticket-based life system
hasObjectiveType capture point
hasPerspective first-person
hasRole attacking team
defending team
hasRoundStructure teams alternate attacking and defending
hasScoringSystem round wins determine match winner
isContrastedWith Domination (Call of Duty game mode) NERFINISHED
Search and Destroy (Call of Duty game mode) NERFINISHED
Team Deathmatch (Call of Duty game mode)
isPlayableIn custom games
online multiplayer
isUsedIn Call of Duty esports NERFINISHED
competitive Call of Duty rulesets
mapDesignFocus chokepoints around capture points
multiple objective zones
partOf Call of Duty series NERFINISHED
requires life conservation
objective awareness
supports team-based strategies
supportsMode ranked play in some titles
teamSize two teams
typicalMatchLength multiple rounds GENERATED
winCondition capture all objectives
defend objectives until time expires
eliminate enemy lives

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.