hasInputType
P91
predicate
Indicates that an entity takes another entity as its input type for its operation, function, or process.
All labels observed (5)
| Label | Occurrences |
|---|---|
| inputMethod | 596 |
| hasInputType canonical | 9 |
| requiresInput | 4 |
| hasPrimaryInput | 2 |
| hasInputStage | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasInputType
Generated description
Indicates that an entity takes another entity as its input type for its operation, function, or process.
Sample triples (612)
| Subject | Object |
|---|---|
| Uconnect infotainment system | voice recognition via predicate surface "inputMethod" ⓘ |
| Bixby Vision | camera viewfinder via predicate surface "inputMethod" ⓘ |
| Nokia 8855 | numeric keypad via predicate surface "inputMethod" ⓘ |
| World Series Baseball 2K1 | Dreamcast controller via predicate surface "inputMethod" ⓘ |
| Magic Editor | touch-based editing controls via predicate surface "inputMethod" ⓘ |
| Nokia 8860 | physical keypad via predicate surface "inputMethod" ⓘ |
| Galaxy Watch7 series | touchscreen via predicate surface "inputMethod" ⓘ |
| Galaxy Watch7 series | hardware buttons via predicate surface "inputMethod" ⓘ |
| Galaxy Watch7 series | voice commands via predicate surface "inputMethod" ⓘ |
| Nokia 8890 | physical keypad via predicate surface "inputMethod" ⓘ |
| Super Mario 3D All-Stars |
Joy-Con
via predicate surface "inputMethod"
ⓘ
surface form:
Joy-Con controllers
|
| Super Mario 3D All-Stars | Nintendo Switch Pro Controller via predicate surface "inputMethod" ⓘ |
| Nokia 8910 | physical keypad via predicate surface "inputMethod" ⓘ |
| Nokia 1108 | keypad via predicate surface "inputMethod" ⓘ |
| Nokia 1110 | physical keypad via predicate surface "inputMethod" ⓘ |
|
LG G series smartphones
surface form:
LG G series
|
capacitive touchscreen via predicate surface "inputMethod" ⓘ |
| Nokia 6210 | keypad via predicate surface "inputMethod" ⓘ |
|
Harvard Mark I computer
surface form:
Harvard Mark I
|
punched tape via predicate surface "inputMethod" ⓘ |
|
Harvard Mark I computer
surface form:
Harvard Mark I
|
punched cards via predicate surface "inputMethod" ⓘ |
| MANIAC I | punched cards via predicate surface "inputMethod" ⓘ |
| MANIAC I | paper tape via predicate surface "inputMethod" ⓘ |
| SILLIAC | punched cards via predicate surface "inputMethod" ⓘ |
| SILLIAC | paper tape via predicate surface "inputMethod" ⓘ |
| Nokia 6310 | keypad via predicate surface "inputMethod" ⓘ |
| DenseNet | image tensor ⓘ |
| seaborn.kdeplot | array-like data ⓘ |
| seaborn.kdeplot | pandas Series ⓘ |
| seaborn.kdeplot | pandas DataFrame ⓘ |
| Combat | joystick controller via predicate surface "inputMethod" ⓘ |
| Breakout | paddle controller via predicate surface "inputMethod" ⓘ |
| Breakout | rotary dial via predicate surface "inputMethod" ⓘ |
| Pokémon Go for Apple Watch | touchscreen via predicate surface "inputMethod" ⓘ |
| Pokémon Go for Apple Watch | digital crown via predicate surface "inputMethod" ⓘ |
| Compaq Armada 6500 series | keyboard via predicate surface "inputMethod" ⓘ |
| Compaq Armada 6500 series | touchpad or pointing device via predicate surface "inputMethod" ⓘ |
| Game Boy family | directional pad via predicate surface "inputMethod" ⓘ |
| Game Boy family | face buttons via predicate surface "inputMethod" ⓘ |
| Game Boy family | start and select buttons via predicate surface "inputMethod" ⓘ |
| NES Zapper | trigger pull via predicate surface "inputMethod" ⓘ |
| Power Pad | feet via predicate surface "inputMethod" ⓘ |
| Power Pad | body movements via predicate surface "inputMethod" ⓘ |
| Color TV-Game series | dials and knobs via predicate surface "inputMethod" ⓘ |
| Mario Kart Arcade GP | arcade cabinet controls via predicate surface "inputMethod" ⓘ |
| Super Scope | light gun aiming via predicate surface "inputMethod" ⓘ |
| Super Scope | trigger button via predicate surface "inputMethod" ⓘ |
| Super Scope | secondary buttons via predicate surface "inputMethod" ⓘ |
| SNES Mouse | relative motion via predicate surface "inputMethod" ⓘ |
| CGB-001 | physical buttons via predicate surface "inputMethod" ⓘ |
| Compaq Armada 110 | keyboard via predicate surface "inputMethod" ⓘ |
| Compaq Armada 110 | touchpad via predicate surface "inputMethod" ⓘ |