Breakout
E486606
Breakout is a classic 1976 arcade video game in which players control a paddle to bounce a ball and break rows of bricks, helping define the early brick-breaker genre.
All labels observed (2)
| Label | Occurrences |
|---|---|
| Breakout canonical | 2 |
| Super Breakout | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T5015303 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Breakout Context triple: [Atari, Inc., notableGame, Breakout]
-
A.
Breakout Kings
Breakout Kings is an American crime drama television series about U.S. Marshals who recruit convicts to help track down escaped prisoners in exchange for reduced sentences.
-
B.
Ballbreaker
Ballbreaker is a hard rock studio album by Australian band AC/DC, released in 1995 and known for its raw, blues-influenced sound and the return of drummer Phil Rudd.
-
C.
Make and Break
Make and Break is a satirical stage play by Michael Frayn that explores corporate culture and moral compromise through the story of a driven businessman at a trade fair.
-
D.
Crash
Crash is a controversial 1973 novel by J. G. Ballard that explores the eroticization of car crashes and the dark intersections of technology, violence, and desire.
-
E.
Crash
Crash is a 2004 ensemble drama film exploring racial and social tensions in Los Angeles through intersecting storylines.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Breakout Target entity description: Breakout is a classic 1976 arcade video game in which players control a paddle to bounce a ball and break rows of bricks, helping define the early brick-breaker genre.
-
A.
Breakout Kings
Breakout Kings is an American crime drama television series about U.S. Marshals who recruit convicts to help track down escaped prisoners in exchange for reduced sentences.
-
B.
Ballbreaker
Ballbreaker is a hard rock studio album by Australian band AC/DC, released in 1995 and known for its raw, blues-influenced sound and the return of drummer Phil Rudd.
-
C.
Make and Break
Make and Break is a satirical stage play by Michael Frayn that explores corporate culture and moral compromise through the story of a driven businessman at a trade fair.
-
D.
Crash
Crash is a controversial 1973 novel by J. G. Ballard that explores the eroticization of car crashes and the dark intersections of technology, violence, and desire.
-
E.
Crash
Crash is a 2004 ensemble drama film exploring racial and social tensions in Los Angeles through intersecting storylines.
- F. None of above. chosen
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
arcade video game
ⓘ
brick-breaker game ⓘ |
| audioFeature | simple beeps and sound effects ⓘ |
| ballBehavior | angle of reflection depends on where ball hits paddle ⓘ |
| cabinetType |
cocktail arcade cabinet
ⓘ
upright arcade cabinet ⓘ |
| company | Atari NERFINISHED ⓘ |
| controlMechanic | horizontal movement only for paddle ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| designer |
Nolan Bushnell
NERFINISHED
ⓘ
Steve Bristow NERFINISHED ⓘ |
| developer | Atari, Inc. NERFINISHED ⓘ |
| distribution | coin-operated arcade machine ⓘ |
| era | golden age of arcade video games ⓘ |
| failureCondition | ball passes the paddle and is lost ⓘ |
| gameplayFeature |
paddle controls a bouncing ball
ⓘ
rows of bricks to be destroyed ⓘ single-screen playfield ⓘ |
| genre |
action
ⓘ
brick-breaker ⓘ |
| influenced |
handheld electronic games
ⓘ
home console adaptations ⓘ |
| inputMethod |
paddle controller
ⓘ
rotary dial ⓘ |
| inspirationFor |
Arkanoid
NERFINISHED
ⓘ
Super Breakout NERFINISHED ⓘ the brick-breaker genre ⓘ |
| legacy |
inspired numerous mobile brick-breaker games
ⓘ
widely cloned on home computers and consoles ⓘ |
| livesSystem | limited number of balls (lives) ⓘ |
| notableFor |
early use of paddle controller in arcades
ⓘ
helping define the brick-breaker genre ⓘ simple but challenging gameplay ⓘ |
| numberOfPlayers |
1
ⓘ
2 (alternating) ⓘ |
| objective | clear all bricks on the screen ⓘ |
| perspective | fixed screen ⓘ |
| physicsFeature | ball bounces off paddle and walls ⓘ |
| platform | arcade ⓘ |
| publisher | Atari, Inc. NERFINISHED ⓘ |
| relatedGame |
Pong
NERFINISHED
ⓘ
Super Breakout NERFINISHED ⓘ |
| releaseDate | 1976 ⓘ |
| scoringMechanism | points awarded for breaking bricks ⓘ |
| setting | abstract playfield of bricks and walls ⓘ |
| successiveLevels | increasing difficulty as bricks are cleared ⓘ |
| visualStyle | simple colored blocks and ball ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Breakout Description of subject: Breakout is a classic 1976 arcade video game in which players control a paddle to bounce a ball and break rows of bricks, helping define the early brick-breaker genre.
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.