gameElement

P52035
predicate

Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.

All labels observed (17)

Label Occurrences
hasGameplayElement 149
hasGameElement 79
includesGameplayElement 12

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: gameElement
Generated description
Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.

Sample triples (284)

Subject Object
Skylanders: SuperChargers land vehicles via predicate surface "hasGameplayElement"
Skylanders: SuperChargers sea vehicles via predicate surface "hasGameplayElement"
Skylanders: SuperChargers sky vehicles via predicate surface "hasGameplayElement"
Arx Fatalis environmental interaction via predicate surface "hasGameplayElement"
Arx Fatalis inventory management via predicate surface "hasGameplayElement"
Arx Fatalis character progression via predicate surface "hasGameplayElement"
Arx Fatalis quest-based structure via predicate surface "hasGameplayElement"
Star Control resource gathering via predicate surface "hasGameplayElement"
Star Control diplomatic dialogue trees via predicate surface "hasGameplayElement"
Star Control ship customization via predicate surface "hasGameplayElement"
Star Control tactical combat via predicate surface "hasGameplayElement"
The Horde resource management via predicate surface "hasGameplayElement"
The Horde hack-and-slash combat via predicate surface "hasGameplayElement"
Garona Halforcen Rogue via predicate surface "classInGame"
surface form: Rogue (World of Warcraft classification)
Mario & Luigi: Paper Jam turn-based battles via predicate surface "hasGameplayElement"
Mario & Luigi: Paper Jam timed button presses via predicate surface "hasGameplayElement"
Mario & Luigi: Paper Jam Bros. Attacks via predicate surface "hasGameplayElement"
Mario & Luigi: Paper Jam Trio Attacks via predicate surface "hasGameplayElement"
Mario & Luigi: Paper Jam overworld exploration via predicate surface "hasGameplayElement"
Mario & Luigi: Paper Jam puzzle solving via predicate surface "hasGameplayElement"
Mario & Luigi: Paper Jam giant Papercraft battles via predicate surface "hasGameplayElement"
Nintendogs pet care via predicate surface "hasGameplayElement"
Nintendogs training dogs via predicate surface "hasGameplayElement"
Nintendogs feeding dogs via predicate surface "hasGameplayElement"
Nintendogs walking dogs via predicate surface "hasGameplayElement"
Nintendogs dog competitions via predicate surface "hasGameplayElement"
Nintendogs disc competitions via predicate surface "hasGameplayElement"
Nintendogs obedience trials via predicate surface "hasGameplayElement"
Nintendogs agility trials via predicate surface "hasGameplayElement"
Just a Minute (India) time-limited speaking challenge via predicate surface "hasGameElement"
Just a Minute (India) panel of contestants via predicate surface "hasGameElement"
Just a Minute (India) topic-based improvisation via predicate surface "hasGameElement"
sabacc
surface form: Sabacc
credits pot via predicate surface "hasGameElement"
sabacc
surface form: Sabacc
betting rounds via predicate surface "hasGameElement"
sabacc
surface form: Sabacc
shifting cards via predicate surface "hasGameElement"
sabacc
surface form: Sabacc
winning hand called sabacc in some rulesets via predicate surface "hasGameElement"
Dragon Age: Inquisition (score) world-building via predicate surface "supportsElementOfGame"
Dragon Age: Inquisition (score) character drama via predicate surface "supportsElementOfGame"
Dragon Age: Inquisition (score) combat sequences via predicate surface "supportsElementOfGame"
Dragon Age: Inquisition (score) exploration via predicate surface "supportsElementOfGame"
Rubicon PvP combat via predicate surface "hasGameElement"
Rubicon PvE combat via predicate surface "hasGameElement"
Rubicon industry via predicate surface "hasGameElement"
Rubicon resource harvesting via predicate surface "hasGameElement"
Rubicon exploration via predicate surface "hasGameElement"
Rubicon trading via predicate surface "hasGameElement"
Rubicon logistics via predicate surface "hasGameElement"
24: The Game shooting via predicate surface "includesGameplayElement"
24: The Game driving via predicate surface "includesGameplayElement"
24: The Game stealth via predicate surface "includesGameplayElement"