Triple

T18856406
Position Surface form Disambiguated ID Type / Status
Subject 24: The Game E461179 entity
Predicate includesGameplayElement P52035 FINISHED
Object shooting LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: shooting | Statement: [24: The Game, includesGameplayElement, shooting]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: includesGameplayElement
Context triple: [24: The Game, includesGameplayElement, shooting]
  • A. gameElement chosen
    Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.
  • B. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • C. appearsInGameMode
    Indicates that an entity is present, available, or featured within a specified game mode.
  • D. includesGameType
    Indicates that one entity contains or supports a particular type or category of game.
  • E. supportsGameEngine
    Indicates that one entity provides compatibility, functionality, or resources necessary for the operation or integration of a particular game engine.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8dcfb7b9c8190854e7b171b98ea2e completed April 10, 2026, 11:20 a.m.
NER Named-entity recognition batch_69e5c05d0bb8819094d0447441f85b57 completed April 20, 2026, 5:57 a.m.
PD Predicate disambiguation batch_69e48d2166b88190add38de96cedc65c completed April 19, 2026, 8:06 a.m.
Created at: April 10, 2026, 11:57 a.m.