inputDevice

P2571
predicate

Indicates that one entity functions as a device used to provide input to another entity or system.

All labels observed (23)

Label Occurrences
controlScheme 359
inputDevice canonical 194
supportsInputDevice 98

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: inputDevice
Generated description
Indicates that one entity functions as a device used to provide input to another entity or system.

Sample triples (821)

Subject Object
B-Spec HUD interface via predicate surface "controlScheme"
Sackboy side-scrolling platform controls via predicate surface "controlScheme"
Gex 2D platform controls via predicate surface "controlScheme"
Z23 computer punched tape reader
Z23 computer teleprinter via predicate surface "outputDevice"
The Elder Scrolls: Blades touch controls via predicate surface "controlScheme"
The Elder Scrolls: Blades motion-based swipes via predicate surface "controlScheme"
The Elder Scrolls: Blades gamepad support on Nintendo Switch via predicate surface "controlScheme"
Spyro: Attack of the Rhynocs Game Boy Advance buttons and D-pad via predicate surface "controlScheme"
Dead Space 2 gamepad via predicate surface "controlScheme"
Dead Space 2 keyboard and mouse via predicate surface "controlScheme"
Shadow of the Colossus player controls Wander via predicate surface "controlScheme"
Macintosh Performa 577 Apple Desktop Bus keyboard via predicate surface "inputDevices" NERFINISHED
Macintosh Performa 577 Apple Desktop Bus mouse via predicate surface "inputDevices" NERFINISHED
Hammer Suit Mario Hammers thrown with attack button via predicate surface "controlScheme"
Mama gamepad-controlled character via predicate surface "controlScheme"
Game Boy Advance remake Super Mario World: Super Mario Advance 2
surface form: Super Mario World: Super Mario Advance 2
Game Boy Advance buttons via predicate surface "controlScheme"
Chocolate Fortress side-scrolling via predicate surface "controlScheme"
Hotel Mario 2D side view via predicate surface "controlScheme"
InControl infotainment system steering wheel buttons via predicate surface "secondaryInputMethod"
InControl infotainment system voice commands via predicate surface "secondaryInputMethod"
Donut Plains 4 side-scrolling run-and-jump via predicate surface "controlScheme"
B6500 channel-based I/O system via predicate surface "inputOutput"
CDC 1604 magnetic tape drives via predicate surface "inputOutput"
CDC 1604 punched card equipment via predicate surface "inputOutput"
CDC 1604 line printers via predicate surface "inputOutput"
CDC 1604 paper tape readers via predicate surface "inputOutput"
CDC Cyber series peripheral processors (PPs) for I/O handling via predicate surface "inputOutput"
Yoshi’s Safari Super Scope aiming via predicate surface "controlScheme"
Yoshi’s Safari SNES controller movement via predicate surface "controlScheme"
Yoshi’s Safari Super Scope NERFINISHED
Yoshi’s Safari SNES controller
ヨッシーアイランド ゲームパッド操作 via predicate surface "controlScheme"
EDSAC paper tape reader
EDSAC teleprinter via predicate surface "outputDevice"
EDSAC paper tape punch via predicate surface "outputDevice"
SWAT 3: Close Quarters Battle keyboard and mouse via predicate surface "controlScheme"
World in Conflict mouse and keyboard via predicate surface "controlScheme"
Ground Control mouse and keyboard via predicate surface "controlScheme"
Cold Winter gamepad via predicate surface "controlScheme"
Gobliiins mouse-driven interface via predicate surface "controlScheme"
Goblins 3 point-and-click via predicate surface "controlScheme"
Gobliiins adventure series mouse-driven interface via predicate surface "controlScheme"
NASCAR Racing keyboard via predicate surface "controlScheme"
NASCAR Racing gamepad via predicate surface "controlScheme"
NASCAR Racing steering wheel controller via predicate surface "controlScheme"
NASCAR Racing 2002 Season steering wheel controllers via predicate surface "supportsInputDevice"
NASCAR Racing 2002 Season gamepads via predicate surface "supportsInputDevice"
NASCAR Racing 2002 Season keyboard via predicate surface "supportsInputDevice"
IndyCar Racing II keyboard via predicate surface "controlScheme"