inputDevice
P2571
predicate
Indicates that one entity functions as a device used to provide input to another entity or system.
All labels observed (23)
| Label | Occurrences |
|---|---|
| controlScheme | 359 |
| inputDevice canonical | 194 |
| supportsInputDevice | 98 |
| outputDevice | 37 |
| primaryInputDevice | 20 |
| inputDevices | 19 |
| inputOutput | 19 |
| keyboard | 18 |
| controllerInput | 11 |
| mouseInterface | 10 |
| hasPointingDevice | 5 |
| inputOutputDevice | 5 |
| secondaryInputMethod | 5 |
| inputDeviceSupport | 4 |
| userInputMethod | 4 |
| pointingDevice | 3 |
| typicalInputDevice | 3 |
| primaryInputMethods | 2 |
| defaultStandardInput | 1 |
| inputDeviceType | 1 |
| optionalInputDevice | 1 |
| primaryPointingDevice | 1 |
| programInputMethod | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: inputDevice
Generated description
Indicates that one entity functions as a device used to provide input to another entity or system.
Sample triples (821)
| Subject | Object |
|---|---|
| B-Spec | HUD interface via predicate surface "controlScheme" ⓘ |
| Sackboy | side-scrolling platform controls via predicate surface "controlScheme" ⓘ |
| Gex | 2D platform controls via predicate surface "controlScheme" ⓘ |
| Z23 computer | punched tape reader ⓘ |
| Z23 computer | teleprinter via predicate surface "outputDevice" ⓘ |
| The Elder Scrolls: Blades | touch controls via predicate surface "controlScheme" ⓘ |
| The Elder Scrolls: Blades | motion-based swipes via predicate surface "controlScheme" ⓘ |
| The Elder Scrolls: Blades | gamepad support on Nintendo Switch via predicate surface "controlScheme" ⓘ |
| Spyro: Attack of the Rhynocs | Game Boy Advance buttons and D-pad via predicate surface "controlScheme" ⓘ |
| Dead Space 2 | gamepad via predicate surface "controlScheme" ⓘ |
| Dead Space 2 | keyboard and mouse via predicate surface "controlScheme" ⓘ |
| Shadow of the Colossus | player controls Wander via predicate surface "controlScheme" ⓘ |
| Macintosh Performa 577 | Apple Desktop Bus keyboard via predicate surface "inputDevices" NERFINISHED ⓘ |
| Macintosh Performa 577 | Apple Desktop Bus mouse via predicate surface "inputDevices" NERFINISHED ⓘ |
| Hammer Suit Mario | Hammers thrown with attack button via predicate surface "controlScheme" ⓘ |
| Mama | gamepad-controlled character via predicate surface "controlScheme" ⓘ |
|
Game Boy Advance remake Super Mario World: Super Mario Advance 2
surface form:
Super Mario World: Super Mario Advance 2
|
Game Boy Advance buttons via predicate surface "controlScheme" ⓘ |
| Chocolate Fortress | side-scrolling via predicate surface "controlScheme" ⓘ |
| Hotel Mario | 2D side view via predicate surface "controlScheme" ⓘ |
| InControl infotainment system | steering wheel buttons via predicate surface "secondaryInputMethod" ⓘ |
| InControl infotainment system | voice commands via predicate surface "secondaryInputMethod" ⓘ |
| Donut Plains 4 | side-scrolling run-and-jump via predicate surface "controlScheme" ⓘ |
| B6500 | channel-based I/O system via predicate surface "inputOutput" ⓘ |
| CDC 1604 | magnetic tape drives via predicate surface "inputOutput" ⓘ |
| CDC 1604 | punched card equipment via predicate surface "inputOutput" ⓘ |
| CDC 1604 | line printers via predicate surface "inputOutput" ⓘ |
| CDC 1604 | paper tape readers via predicate surface "inputOutput" ⓘ |
| CDC Cyber series | peripheral processors (PPs) for I/O handling via predicate surface "inputOutput" ⓘ |
| Yoshi’s Safari | Super Scope aiming via predicate surface "controlScheme" ⓘ |
| Yoshi’s Safari | SNES controller movement via predicate surface "controlScheme" ⓘ |
| Yoshi’s Safari | Super Scope NERFINISHED ⓘ |
| Yoshi’s Safari | SNES controller ⓘ |
| ヨッシーアイランド | ゲームパッド操作 via predicate surface "controlScheme" ⓘ |
| EDSAC | paper tape reader ⓘ |
| EDSAC | teleprinter via predicate surface "outputDevice" ⓘ |
| EDSAC | paper tape punch via predicate surface "outputDevice" ⓘ |
| SWAT 3: Close Quarters Battle | keyboard and mouse via predicate surface "controlScheme" ⓘ |
| World in Conflict | mouse and keyboard via predicate surface "controlScheme" ⓘ |
| Ground Control | mouse and keyboard via predicate surface "controlScheme" ⓘ |
| Cold Winter | gamepad via predicate surface "controlScheme" ⓘ |
| Gobliiins | mouse-driven interface via predicate surface "controlScheme" ⓘ |
| Goblins 3 | point-and-click via predicate surface "controlScheme" ⓘ |
| Gobliiins adventure series | mouse-driven interface via predicate surface "controlScheme" ⓘ |
| NASCAR Racing | keyboard via predicate surface "controlScheme" ⓘ |
| NASCAR Racing | gamepad via predicate surface "controlScheme" ⓘ |
| NASCAR Racing | steering wheel controller via predicate surface "controlScheme" ⓘ |
| NASCAR Racing 2002 Season | steering wheel controllers via predicate surface "supportsInputDevice" ⓘ |
| NASCAR Racing 2002 Season | gamepads via predicate surface "supportsInputDevice" ⓘ |
| NASCAR Racing 2002 Season | keyboard via predicate surface "supportsInputDevice" ⓘ |
| IndyCar Racing II | keyboard via predicate surface "controlScheme" ⓘ |