Ground Control
E910695
Ground Control is a real-time tactics video game known for its 3D graphics, tactical depth, and lack of traditional base-building, developed by Massive Entertainment.
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
real-time tactics game
ⓘ
video game ⓘ |
| awardRecognition |
praised for graphics by critics
ⓘ
praised for tactical gameplay by critics ⓘ |
| cameraFeature | cinematic camera angles ⓘ |
| campaignStructure | mission-based ⓘ |
| combatFocus | positioning and tactics over economy ⓘ |
| controlScheme | mouse and keyboard ⓘ |
| countryOfOrigin | Sweden ⓘ |
| developer | Massive Entertainment NERFINISHED ⓘ |
| developerLocation | Malmö NERFINISHED ⓘ |
| distribution |
later digital distribution
ⓘ
retail release ⓘ |
| feature |
air and ground units
ⓘ
camera rotation and zoom ⓘ fog of war ⓘ full 3D graphics ⓘ line-of-sight system ⓘ multiplayer mode ⓘ no resource harvesting ⓘ no traditional base-building ⓘ single-player campaign ⓘ tactical squad-based combat ⓘ terrain elevation effects ⓘ unit morale system ⓘ |
| followedBy | Ground Control II: Operation Exodus NERFINISHED ⓘ |
| gameEngine | proprietary 3D engine ⓘ |
| gameMode | real-time ⓘ |
| genre | real-time tactics ⓘ |
| hasExpansion | Ground Control: Dark Conspiracy NERFINISHED ⓘ |
| multiplayerFeature |
LAN play
ⓘ
online play ⓘ |
| narrativeFocus | corporate warfare ⓘ |
| notableFor |
advanced 3D graphics for its time
ⓘ
removal of base-building common in RTS games ⓘ tactical depth ⓘ |
| perspective | top-down 3D ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
|
| publisher |
Havas Interactive
NERFINISHED
ⓘ
Sierra Studios NERFINISHED ⓘ |
| releaseYear | 2000 ⓘ |
| series | Ground Control series NERFINISHED ⓘ |
| setting | science fiction universe ⓘ |
| unitType |
aircraft
ⓘ
armor ⓘ artillery ⓘ infantry ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.