weaponDiscipline
P22495
predicate
Indicates that an entity practices, adheres to, or is governed by a particular system, style, or code of weapon use or combat training.
All labels observed (8)
| Label | Occurrences |
|---|---|
| combatStyle | 490 |
| weaponDiscipline canonical | 9 |
| combatSkills | 5 |
| hasWeaponSkill | 4 |
| weaponSpeciality | 2 |
| weaponStyle | 2 |
| notableWeaponSpecialization | 1 |
| weaponryPrinciple | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: weaponDiscipline
Generated description
Indicates that an entity practices, adheres to, or is governed by a particular system, style, or code of weapon use or combat training.
Sample triples (514)
| Subject | Object |
|---|---|
|
The player characters fight the Mad Gear gang to rescue Jessica, the kidnapped daughter of Mayor Mike Haggar.
surface form:
Final Fight
|
use of improvised weapons via predicate surface "combatStyle" ⓘ |
| Huntress | aggressive via predicate surface "combatStyle" ⓘ |
| Mia Ausa | offensive magic via predicate surface "combatStyle" ⓘ |
| Mia Ausa | support magic via predicate surface "combatStyle" ⓘ |
| Kyle | physical attacker via predicate surface "combatStyle" ⓘ |
| Blue | run-and-gun via predicate surface "combatStyle" ⓘ |
| Dragonfang sword | close-quarters combat via predicate surface "combatStyle" ⓘ |
| Parademons | mass assault tactics via predicate surface "combatStyle" ⓘ |
| Children of Thanos | team-based assaults on planets and heroes via predicate surface "combatStyle" ⓘ |
| Outriders | melee combat via predicate surface "combatStyle" ⓘ |
| Outriders | swarm tactics via predicate surface "combatStyle" ⓘ |
| Ray Poward | traditional soldier via predicate surface "combatStyle" ⓘ |
| Sheena Etranzi | run-and-gun combat via predicate surface "combatStyle" ⓘ |
| Cody Travers | street brawling via predicate surface "combatStyle" ⓘ |
| Jade Empire | martial arts styles via predicate surface "combatStyle" ⓘ |
| Jade Empire | weapon styles via predicate surface "combatStyle" ⓘ |
| Jade Empire | magic styles via predicate surface "combatStyle" ⓘ |
| Christian Wolff | military-style close-quarters combat via predicate surface "combatStyle" ⓘ |
| Dark Templar | hit-and-run tactics via predicate surface "combatStyle" ⓘ |
| Dark Templar | ambush attacks via predicate surface "combatStyle" ⓘ |
| Alarak | close-range psionic melee via predicate surface "combatStyle" ⓘ |
| Samurai Shodown: Warriors Rage | samurai duels via predicate surface "combatStyle" ⓘ |
| Samurai Shodown: Warriors Rage | weapon clashes via predicate surface "combatStyle" ⓘ |
| Jabari Tribe warriors | traditional combat style via predicate surface "combatStyle" ⓘ |
| Jabari Tribe warriors | hand-to-hand combat via predicate surface "combatStyle" ⓘ |
| Jabari Tribe warriors | staff-based combat via predicate surface "combatStyle" ⓘ |
| Jabari Tribe warriors | brute force tactics via predicate surface "combatStyle" ⓘ |
| Warhammer 40,000: Space Marine | melee combat via predicate surface "combatStyle" ⓘ |
| Warhammer 40,000: Space Marine | ranged combat via predicate surface "combatStyle" ⓘ |
| Zealots of Kaecilius | mystic martial arts via predicate surface "combatStyle" ⓘ |
| Zealots of Kaecilius | magical weapons conjuration via predicate surface "combatStyle" ⓘ |
| Supergiant | indirect psychic assault via predicate surface "combatStyle" ⓘ |
| Rider | mounted combat via predicate surface "combatStyle" ⓘ |
| Rider | large-scale army warfare via predicate surface "combatStyle" ⓘ |
|
Lancer
surface form:
Lancer (Fate/Zero)
|
spear techniques via predicate surface "combatStyle" ⓘ |
| Izaya Orihara | Knife fighting via predicate surface "combatStyle" ⓘ |
| Swordmaster of Ginaz | dueling via predicate surface "combatStyle" ⓘ |
| Swordmaster of Ginaz | close-quarters combat via predicate surface "combatStyle" ⓘ |
| The Master of Fear | psychological warfare via predicate surface "combatStyle" ⓘ |
| Battle of Peralejo | guerrilla warfare elements via predicate surface "combatStyle" ⓘ |
| Alemannic infantry | close combat via predicate surface "combatStyle" ⓘ |
| Alemannic infantry | shock tactics via predicate surface "combatStyle" ⓘ |
| Penn State Nittany Lions fencing | foil ⓘ |
| Penn State Nittany Lions fencing | épée ⓘ |
| Penn State Nittany Lions fencing | sabre ⓘ |
| Abby Anderson | brutal close-quarters combat via predicate surface "combatStyle" ⓘ |
| Tommy Miller | firearms via predicate surface "hasWeaponSkill" ⓘ |
| Viltrumite | hand-to-hand combat via predicate surface "combatStyle" ⓘ |
| Viltrumite | brutal warfare via predicate surface "combatStyle" ⓘ |
| 10K | precision shooting via predicate surface "combatStyle" ⓘ |