weaponDiscipline
P22495
predicate
Indicates that an entity practices, adheres to, or is governed by a particular system, style, or code of weapon use or combat training.
All labels observed (8)
| Label | Occurrences |
|---|---|
| combatStyle | 490 |
| weaponDiscipline canonical | 9 |
| combatSkills | 5 |
| hasWeaponSkill | 4 |
| weaponSpeciality | 2 |
| weaponStyle | 2 |
| notableWeaponSpecialization | 1 |
| weaponryPrinciple | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: weaponDiscipline
Generated description
Indicates that an entity practices, adheres to, or is governed by a particular system, style, or code of weapon use or combat training.
Sample triples (514)
| Subject | Object |
|---|---|
| 10K | long-distance engagement via predicate surface "combatStyle" ⓘ |
| The Boss | CQC via predicate surface "combatStyle" ⓘ |
|
Lola
surface form:
Lola (Transporter 2)
|
gun-fu via predicate surface "combatStyle" ⓘ |
|
Lola
surface form:
Lola (Transporter 2)
|
acrobatic martial arts via predicate surface "combatStyle" ⓘ |
| Monkey | agile via predicate surface "combatStyle" ⓘ |
| Monkey | acrobatic via predicate surface "combatStyle" ⓘ |
| Monkey | staff-based kung fu via predicate surface "combatStyle" ⓘ |
| Thena | Graceful and acrobatic via predicate surface "combatStyle" ⓘ |
| Dex-Starr | feral attacks enhanced by red ring via predicate surface "combatStyle" ⓘ |
| Scabrous Scrotus | melee combat via predicate surface "combatStyle" ⓘ |
| Tarantula (Marvel Comics) | martial arts via predicate surface "combatStyle" ⓘ |
| Tarantula (Marvel Comics) | agile melee combat via predicate surface "combatStyle" ⓘ |
| Fandral | swashbuckling swordplay via predicate surface "combatStyle" ⓘ |
| Zatoichi | iaijutsu-like quick-draw technique via predicate surface "combatStyle" ⓘ |
|
IG-11 in The Mandalorian
surface form:
IG-11
|
360-degree rotating fire via predicate surface "combatStyle" ⓘ |
|
Master Po in Kung Fu
surface form:
Master Po
|
traditional Shaolin techniques via predicate surface "combatStyle" ⓘ |
| Pyro | area denial via predicate surface "combatStyle" ⓘ |
| Pyro | close-quarters damage dealer via predicate surface "combatStyle" ⓘ |
| Motoko Kusanagi | tactical special operations via predicate surface "combatStyle" ⓘ |
| Batou | close-quarters combat via predicate surface "combatStyle" ⓘ |
| Cato Fong | hand-to-hand combat via predicate surface "combatStyle" ⓘ |
| Cato Fong | ambush attacks via predicate surface "combatStyle" ⓘ |
| Frank Moses | improvisational via predicate surface "combatStyle" ⓘ |
| Private | less aggressive than other penguins via predicate surface "combatStyle" ⓘ |
| Prince Dastan | acrobatic via predicate surface "combatStyle" ⓘ |
| Prince Dastan | parkour-inspired via predicate surface "combatStyle" ⓘ |
| Sun Bak | mixed martial arts via predicate surface "combatStyle" ⓘ |
|
The Hound
surface form:
Sandor Clegane
|
direct and ruthless melee combat via predicate surface "combatStyle" ⓘ |
| Billy Rocks | knife-fighting via predicate surface "combatStyle" ⓘ |
| Billy Rocks | stealth via predicate surface "combatStyle" ⓘ |
| Aaron Hallam | close-quarters knife combat via predicate surface "combatStyle" ⓘ |
| Rain Ocampo | firearms via predicate surface "combatStyle" ⓘ |
| Rain Ocampo | hand-to-hand combat via predicate surface "combatStyle" ⓘ |
|
Sabata in "Sabata"
surface form:
Sabata
|
precise gunplay via predicate surface "combatStyle" ⓘ |
|
Sabata in "Sabata"
surface form:
Sabata
|
ambush tactics via predicate surface "combatStyle" ⓘ |
| Old Snake | stealth via predicate surface "combatStyle" ⓘ |
| Liquid Ocelot | gun dueling via predicate surface "combatStyle" ⓘ |
| Liquid Ocelot | CQC (close-quarters combat) via predicate surface "combatStyle" ⓘ |
| G.I. Robot | infantry combat via predicate surface "combatStyle" ⓘ |
| G.I. Robot | small-unit tactics via predicate surface "combatStyle" ⓘ |
| Sniper Elite: Nazi Zombie Army | tactical shooting via predicate surface "combatStyle" ⓘ |
| An Elder Scrolls Legend: Battlespire | melee combat via predicate surface "combatStyle" ⓘ |
| An Elder Scrolls Legend: Battlespire | ranged combat via predicate surface "combatStyle" ⓘ |
| An Elder Scrolls Legend: Battlespire | spellcasting via predicate surface "combatStyle" ⓘ |
| The Elder Scrolls Adventures: Redguard | melee-focused via predicate surface "combatStyle" ⓘ |
| Falmer | ambush tactics via predicate surface "combatStyle" ⓘ |
| Falmer | ranged attacks with bows via predicate surface "combatStyle" ⓘ |
| Falmer | melee attacks with swords and axes via predicate surface "combatStyle" ⓘ |
| Falmer | use of poison via predicate surface "combatStyle" ⓘ |
| Akaviri | Akaviri katanas via predicate surface "weaponStyle" NERFINISHED ⓘ |