audioEffect
P152853
predicate
Indicates that one entity applies or represents an audio processing effect that modifies the sound characteristics of another entity.
Observed surface forms (2)
- audioPreemphasis ×1
- effectOnSound ×1
Sample triples (13)
| Subject | Object |
|---|---|
| Bigsby vibrato | modulates pitch by changing string tension via predicate surface "effectOnSound" ⓘ |
| CCIR System G | 50 µs via predicate surface "audioPreemphasis" ⓘ |
| Devouring Swarm | loud rat squeals and gnawing sounds ⓘ |
| Ethereal Crossbow | distinct magical firing sound ⓘ |
| Fusion Cannons | Distinct rapid-fire mech weapon sound ⓘ |
| Golden Buzzer | distinctive sound cue ⓘ |
| Phoenix Rod | loud explosive firing sound ⓘ |
|
Plasma Gun
surface form:
Plasma Gun (Quake)
|
distinct rapid-firing energy sound ⓘ |
|
Primal Rage
surface form:
Primal Rage (Overwatch ability)
|
unique voice lines and sound effects during activation ⓘ |
|
Railgun
surface form:
Railgun (Quake)
|
distinctive firing sound ⓘ |
| Storm Bow | distinct bowstring draw sound ⓘ |
| Storm Bow | spirit-infused arrow release sound ⓘ |
| Wario Waft | fart sound effect ⓘ |