hasDialogueSystem
P101351
predicate
Indicates that an entity includes or is equipped with a system for managing dialogue or conversational interactions.
Observed surface forms (1)
- dialogueSystem ×4
Sample triples (8)
| Subject | Object |
|---|---|
| Alpha Protocol | stance-based dialogue ⓘ |
| Last Stop | choice-based via predicate surface "dialogueSystem" ⓘ |
|
Lionheart: Legacy of the Crusader (co-development)
surface form:
Lionheart: Legacy of the Crusader
|
branching dialogue ⓘ |
| Midnight Suns (video game) | yes ⓘ |
| Realm of Shadows | timed dialogue choices via predicate surface "dialogueSystem" ⓘ |
| Sole Survivor | voiced protagonist via predicate surface "dialogueSystem" ⓘ |
| Tales from the Borderlands | timed dialogue choices ⓘ |
| Tyranny | choice-driven dialogue via predicate surface "dialogueSystem" ⓘ |