hasDialogueSystem
P101351
predicate
Indicates that an entity includes or is equipped with a system for managing dialogue or conversational interactions.
All labels observed (2)
| Label | Occurrences |
|---|---|
| dialogueSystem | 4 |
| hasDialogueSystem canonical | 4 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasDialogueSystem
Generated description
Indicates that an entity includes or is equipped with a system for managing dialogue or conversational interactions.
Sample triples (8)
| Subject | Object |
|---|---|
| Tales from the Borderlands | timed dialogue choices ⓘ |
| Last Stop | choice-based via predicate surface "dialogueSystem" ⓘ |
| Midnight Suns (video game) | yes ⓘ |
| Sole Survivor | voiced protagonist via predicate surface "dialogueSystem" ⓘ |
|
Lionheart: Legacy of the Crusader (co-development)
surface form:
Lionheart: Legacy of the Crusader
|
branching dialogue ⓘ |
| Realm of Shadows | timed dialogue choices via predicate surface "dialogueSystem" ⓘ |
| Alpha Protocol | stance-based dialogue ⓘ |
| Tyranny | choice-driven dialogue via predicate surface "dialogueSystem" ⓘ |