Triple

T11705678
Position Surface form Disambiguated ID Type / Status
Subject Tales from the Borderlands E278229 entity
Predicate hasDialogueSystem P101351 FINISHED
Object timed dialogue choices LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: timed dialogue choices | Statement: [Tales from the Borderlands, hasDialogueSystem, timed dialogue choices]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasDialogueSystem
Context triple: [Tales from the Borderlands, hasDialogueSystem, timed dialogue choices]
  • A. hasDialogueTrait
    Indicates that an entity possesses a specific characteristic or quality related to dialogue or conversational behavior.
  • B. hasDialogueIn
    Indicates that an entity participates in or contains spoken or written dialogue within a specified context, such as a scene, work, or medium.
  • C. hasDialogueFunction
    Indicates that an utterance or segment of discourse serves a specific communicative role or function within a dialogue (e.g., question, answer, request, acknowledgment).
  • D. hasMultilingualDialogue
    Indicates that an interaction or work contains dialogue expressed in more than one language.
  • E. hasProseDialogue
    Indicates that one entity contains or features spoken or conversational content expressed in prose form involving another entity.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aaff2ce88190b4a1e4b341ad5377 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a49c8c38819083d83f5fdec52b7f completed April 10, 2026, 7:19 a.m.
PD Predicate disambiguation batch_69d88a7b30948190b616a9db5c5488d5 completed April 10, 2026, 5:28 a.m.
PDg Predicate description generation batch_69d89546a8688190b51455b5e12caf91 completed April 10, 2026, 6:14 a.m.
Created at: April 8, 2026, 9:40 p.m.