Disambiguation evidence for Bevy game engine via surface form
"Bevy"
As subject (48)
Triples where this entity appears as subject under the
label "Bevy".
| Predicate | Object |
|---|---|
| focusesOn | developer productivity ⓘ |
| focusesOn | simplicity ⓘ |
| hasArchitecture | ECS ⓘ |
| hasCommunicationChannel | Discord server ⓘ |
| hasCommunicationChannel |
GitHub
ⓘ
surface form:
GitHub issues
|
| hasCommunicationChannel | community forums ⓘ |
| hasCommunity | open-source contributors ⓘ |
| hasDesignGoal | data-driven workflows ⓘ |
| hasDesignGoal | ergonomic APIs ⓘ |
| hasDesignGoal | minimal boilerplate ⓘ |
| hasDocumentation | online documentation ⓘ |
| hasFeature | UI system ⓘ |
| hasFeature | asset management ⓘ |
| hasFeature | audio system ⓘ |
| hasFeature | hot-reloading of assets ⓘ |
| hasFeature | input handling ⓘ |
| hasFeature | plugin system ⓘ |
| hasFeature | rendering engine ⓘ |
| hasFeature | scene system ⓘ |
| hasFeature | scheduling system ⓘ |
| implements | entity-component-system architecture ⓘ |
| instanceOf | free and open-source game engine ⓘ |
| instanceOf | game engine ⓘ |
| instanceOf | open-source software ⓘ |
| isCrossPlatform | true ⓘ |
| isDataDriven | true ⓘ |
| isModular | true ⓘ |
| license | MIT License ⓘ |
| programmingLanguage | Rust NERFINISHED ⓘ |
| renderingBackend |
WebGPU
ⓘ
surface form:
wgpu
|
| repositoryHost | GitHub ⓘ |
| supports2D | true ⓘ |
| supports3D | true ⓘ |
| supportsLanguage | Rust NERFINISHED ⓘ |
| supportsParadigm | data-oriented design ⓘ |
| supportsPlatform | Linux ⓘ |
| supportsPlatform |
WebAssembly specification
ⓘ
surface form:
WebAssembly
|
| supportsPlatform | Windows ⓘ |
| supportsPlatform | macOS ⓘ |
| supportsRenderingAPI |
DirectX
ⓘ
surface form:
DirectX (via wgpu)
|
| supportsRenderingAPI |
Metal graphics API
ⓘ
surface form:
Metal (via wgpu)
|
| supportsRenderingAPI |
OpenGL
ⓘ
surface form:
OpenGL (via wgpu)
|
| supportsRenderingAPI |
Vulkan
ⓘ
surface form:
Vulkan (via wgpu)
|
| supportsUseCase | 2D games ⓘ |
| supportsUseCase | 3D games ⓘ |
| supportsUseCase | interactive simulations ⓘ |
| supportsUseCase | prototyping ⓘ |
| writtenIn | Rust NERFINISHED ⓘ |