Imprisoned Demons
E941347
Imprisoned Demons are a Hearthstone card mechanic featuring powerful Demon minions that enter play dormant for several turns before awakening with strong effects.
Statements (41)
| Predicate | Object |
|---|---|
| instanceOf |
Hearthstone game mechanic
ⓘ
card keyword theme ⓘ |
| appearsInGame | Hearthstone NERFINISHED ⓘ |
| associatedClass |
Demon Hunter
NERFINISHED
ⓘ
Warlock ⓘ |
| awakeningCondition | automatically awaken after a fixed number of turns ⓘ |
| awakeningEffect | trigger a powerful effect when awakening ⓘ |
| awakeningTiming | at the start of the controlling player’s turn after the set number of turns ⓘ |
| balanceTradeoff | low immediate impact for high future impact ⓘ |
| boardPresence | occupy a board slot while dormant ⓘ |
| cannotDoWhileDormant |
attack
ⓘ
be targeted by most spells and effects ⓘ take damage ⓘ |
| cardTextPattern | Dormant for X turns. When this awakens, [effect]. ⓘ |
| cardTribeRequirement | Demon-only minions ⓘ |
| cardType | Minion ⓘ |
| counterplay | opponents can plan around the future awakening turn ⓘ |
| designGoal |
create tempo loss now for future power spike
ⓘ
reward long-term planning ⓘ |
| hasEffectType |
battlefield-wide effects on awakening
ⓘ
direct damage or removal on awakening ⓘ self-buff or stat-based effects on awakening ⓘ |
| hasKeyword | Dormant ⓘ |
| hasState | Dormant on the board until awakening ⓘ |
| interactsWith |
effects that care about Demons
ⓘ
effects that care about minions on the board ⓘ |
| introducedAs | cycle of imprisoned Demon cards ⓘ |
| mechanicCategory | Hearthstone dormant minion cycle ⓘ |
| mechanicCoreIdea | Demon minions enter play dormant for several turns ⓘ |
| mechanicType | delayed effect minion ⓘ |
| minionTribe | Demon ⓘ |
| playerDecisionImpact | encourage early investment for later tempo swing ⓘ |
| playPattern | played early and pay off after a delay ⓘ |
| rarityPattern | appear at multiple rarities across sets ⓘ |
| requires | surviving the dormant turns on the board ⓘ |
| rulesNote |
count as minions in play while dormant
ⓘ
their awakening effect is guaranteed if the dormant turns complete ⓘ |
| synergizesWith |
Demon synergy decks
ⓘ
long-game control strategies ⓘ |
| theme | powerful but temporarily sealed Demons ⓘ |
| visualTheme | Demons bound or sealed until awakening ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.