Triple
T37763490
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Imprisoned Demons |
E941347
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Hearthstone game mechanic |
C65934
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Hearthstone game mechanic Context triple: [Imprisoned Demons, instanceOf, Hearthstone game mechanic]
-
A.
Hearthstone competitive game mode
A Hearthstone competitive game mode is a structured play format where players build decks within specific rules and constraints to compete for rankings, rewards, and progression against similarly skilled opponents.
-
B.
Hearthstone game mode
A Hearthstone game mode is a distinct way to play the digital card game, defined by its own rules, objectives, deck-building constraints, and progression or reward structure.
-
C.
Hearthstone adventure wing
A Hearthstone adventure wing is a themed segment of a single-player PvE adventure, consisting of a series of boss encounters and challenges that players unlock and complete to earn card rewards.
-
D.
Hearthstone character
A Hearthstone character is a digital card-based hero or minion with specific abilities, stats, and traits that players use strategically in matches within the Hearthstone game.
-
E.
Hearthstone deck archetype
A Hearthstone deck archetype is a conceptual category of decks that share a core game plan, key cards, and playstyle, such as aggro, control, combo, or midrange.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ee3251881909bb4451aad50752b |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:19 p.m.